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Top freelance Game Design developers available to hire
I have a great passion for solving problems and can help people with various programming languages, databases, information systems, software related projects.
Developer with 10 years of hands-on experience and nearly 6 in professional roles. I work across the stack and usually work in C, Go, Python, C#, Java, Kotlin, JavaScript, and TypeScript — with a strong preference for C and systems-level work. I enjoy helping others build a solid understanding of fundamentals instead of just getting them unstuck.
Hello! If you need help with game development, I'm here to help you find (and learn) effective techniques and solutions for your projects.
As a mentor, I can help you with **Technical Guidance** (assistance with coding, debugging, optimization), **Design Insights** (feedback on mechanics, level design, UI), **Asset Advice** (guidance on using time-saving assets/tools), and **QA** (thorough testing and bug tracking), among other topics.
I can answer questions on topics such as **Development Challenges** ("How can I optimize my game for better performance?"), **Design Decisions** ("How to improve the game UX?", "What mechanics can make my gameplay more engaging?"), and **Troubleshooting** ("Why is my game crashing on startup?", "Why is my game build failing?", "How do I fix this bug in my C# code?"), among other topics.
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Game and Software developer since 2010. I have 10+ years of experience with Unity, C#, and Game Design. I also have experience with Unreal Engine, Level Design, 3D Modeling, and Mobile Development.
I developed games for PC and Android. My background includes working on:
● SAK'D (2D metroidvania game, demo released on Steam)
● NekoSuki! ~ Kitty Love Adventure (action-adventure game, in development)
● Time Master (puzzle-platformer game, released on Steam)
● Baneville (an educational game for Brazilian schools)
I have knowledge and experience with:
● Unity, C#, async-await (UniTask), advanced programming concepts
● Unreal Engine 5, Blueprints, C++
● Godot Engine, RPG Maker, GameMaker, Ren'Py
● Game Design, Level Design, UI Programming, Game Optimization, QA
● Unity Addressables, Timeline
● Third-party assets and plugins: Platformer Project, Corgi Engine, ORK RPG Framework, Game Kit Controller, World Streamer 2, DoozyUI, RealtimeCSG, Rewired, Animancer, RealToon, Dialogue System for Unity, MicroSplat, MicroVerse, etc.
● Blender, VRoid Studio (3D Modeling, Rigging, Skinning, Animation)
● Photoshop, Krita, GIMP (Texturing, Image editing)
● Wwise Audio Middleware
● Generative AI: Stable Diffusion, ComfyUI, SwarmUI, NovelAI
● Mobile Development: Android (native), iOS (native), Flutter, Xamarin, Xamarin.Forms
● Kotlin, Swift, Dart, Java, Python
I've been making websites, apps, games, art, for 14 years. I've taught in-person courses about multiplayer game development, and helped many mentees learn to code and use technologies from 0.
I'm patient, seek to understand what's blocking you, and genuinely want to help you grow. Let's grow and enjoy this blip of time together! :)
Anything javascript related I am your guy. I work mostly in the React ecosystem.
I've been actively working for 9 years now as a frontend focused developer. I know how to do full stack. At this time my biggest focus is teaching, I am currently an instructor and mentor at a local bootcamps.
Additionally, I have a few apps that generate income and I maintain those, one of which is a Javascript Course/Path/Academy.
What I can do for you, I can help you with:
- Help you push out an MVP, launching your idea fast!
- Partner/Developer (CTO) for your next idea
- any javascript issue
- teach you programming
- teach you javascript,html,css, react,next. (from 0 to finish or just help you understand a specific feature that you need help with)
- fix bugs in the above-mentioned categories
- code for you, help you finish some features at your job,
- prepare you for a job interview (I have held 50+ interviews, and have been to 100+, i have helped 30+ improve their interview game)
- advice you on how to improve in your career and how to advance
- you can have me as 'on call' to help unstuck you at your current job
I believe my reviews do me justice and speak about me. I am fast and direct when working, but when I teach I am at working your pace and help you learn.
You can have a chat with me if you choose to: Feel free to message me at macesmajli@gmail.com with the subject "Codementor BIO" so I know this is how you found me and we can take it from there.
Thanks for reading up, looking forward to working with you.
Hamza Hassene brings over six years of experience in Unity development and five years in the virtual reality industry. He's not just familiar with the tools; he knows how to use them to bring ideas to life. Hamza has managed entire projects on his own, showcasing his capability to handle tasks from start to finish. Additionally, he has led development teams on several medium- to large-scale projects.
I have spent more than 5000 days of my life pursuing the zen of creative software development. I pride myself on continuing the values that I learned in the early days of the software industry, the 1990s. My career has spanned decades in many different industries, but I have worked almost exclusively in software and my fallback, professional cooking. When I'm not working, I spend my time hiking, gardening, crafting and making retro video games under the name Lost Astronaut Studios.
2nd place FlutterFlow Hackathon 2022 https://hackathon.flutterflow.app/
Here you can find all my apps : https://www.ioannisroungeris.com/. I focus on building native mobile apps and MVPs using no code tools.
My greatest success is that my game One Tap Calculator has been selected as the "Best Game of the Year 2021" in the no-code platform Thunkable https://blog.thunkable.com/2021-thunkable-apps-of-the-year.
Thunkable featured me in their most recent Success story, describing how I created education apps! http://ow.ly/6C6350JYAQs
I aspire to become a mentor because I am a tech founder who struggled a lot in my beginnings, so now I know that I would have succeeded more if I had a mentor on this journey to support and guide me. My dream is to help other people with no technical background to bring their ideas to life.
Game Development and Project Management professional with 8+ years of experience, including:
- hands-on development in Unity (hypercasual, indie, online multiplayer, singleplayer)
- game design
- game producer of a 4-years long indie game Holy Stick!
- IT education for beginner/mid developers
How to hire a freelance Game Design developer on Codementor
STEP 1
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STEP 2
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STEP 3
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Frequently asked questions
How long do Game Design projects normally take?
The length of a project depends on many factors, including the scope of your project and the technical complexity of it. When you post a freelance Game Design project request on Codementor, you’ll have the option to indicate when you’d expect the project to be completed. We suggest chatting with the interested developers to ensure both sides are on the same page. For more information on how to post a freelance Game Design request on Codementor, check out our article.
How much does it cost to hire a freelance Game Design developer?
We don’t charge anything when you post a freelance hiring request for Game Design developers! You’ll have the chance to determine what the budget for your project is when you post the request. You’ll only need to pay the developer if you’re 100% satisfied with their work. Please know that Codementor charges a small service fee when a developer completes the job.
What makes Codementor Game Design developers different?
We do a comprehensive technical and communications screen of all Game Design developers at Codementor. Our network includes book authors, popular open source contributors, top Stack Overflow users and engineers at top tech companies. In addition, to continually ensure the quality of our freelancers, we regularly check in on existing Game Design developers’ user satisfaction rates.
What happens if I’m not happy with the freelancer’s work?
As a platform, we strive to ensure you’re always happy with your Game Design project’s results. If you’re unsatisfied with the results, you can choose to get a refund for the project. Additionally, you can contact our support team should you need any further assistance with your project.
For more answers to frequently asked questions, see here.