Hello! If you need help with game development, I'm here to help you find (and learn) effective techniques and solutions for your projects.
I've been a Game and Software developer since 2010. I have solid experience with Unity, C#, and Game Design, and I'm constantly updating my skills. I also have experience with Unreal Engine 5, Level Design, 3D Modeling, and Mobile Development.
I developed games for PC and Android. My background includes working on:
● SAK'D (2D metroidvania game, demo released on Steam)
● NekoSuki! ~ Kitty Love Adventure (action-adventure game, in development)
● Time Master (puzzle-platformer game, released on Steam)
● Baneville (an educational game for Brazilian schools)
I have knowledge and experience with:
● Unity, C#, async-await (UniTask), advanced programming concepts
● Unreal Engine 5, Blueprints, C++
● Game Design, Level Design, UI Programming, Game Optimization, QA
● Unity Addressables, Timeline
● Third-party assets and plugins: Platformer Project, Corgi Engine, Game Kit Controller, World Streamer 2, DoozyUI, RealtimeCSG, Rewired, Animancer, RealToon, Dialogue System for Unity, MicroSplat, MicroVerse, etc.
● Blender, VRoid Studio (3D Modeling, Rigging, Skinning, Animation)
● Photoshop, Krita, GIMP (Texturing, Image editing)
● Wwise Audio Middleware
● Mobile Development: Android (native), iOS (native), Kotlin, Swift, Xamarin, Xamarin.Forms
● Kotlin, Swift
2D Platformer / Metroidvania game with action, puzzles, varied environments, RPG elements, and a focus on exploration.
I worked ...
2D Platformer / Metroidvania game with action, puzzles, varied environments, RPG elements, and a focus on exploration.
I worked mainly as Lead C# Programmer, Game Designer, and Playtester. I did maintenance, gameplay / framework programming, and bug fixes for the game. I also gave support and advice to my team colleagues, in multiple areas (programming, level design, audio, etc.).
Game link: https://store.steampowered.com/app/1493870/SAKD/
Video: https://www.youtube.com/watch?v=pc0byXpXRHQ
Puzzle-platformer with time manipulation-based puzzles and a cinematic story.
I worked mainly as C# Programmer and Playtester, d...
Puzzle-platformer with time manipulation-based puzzles and a cinematic story.
I worked mainly as C# Programmer and Playtester, doing maintenance and bug fixes to the game. I also assisted in the development of some of the game’s cutscenes and audio.
Game link: https://store.steampowered.com/app/1486080/Time_Master/
Video: https://www.youtube.com/watch?v=FOtRBzw9ly0
Educational game with activities and minigames for children, teaching notions of citizenship and respect.
I worked as C# Program...
Educational game with activities and minigames for children, teaching notions of citizenship and respect.
I worked as C# Programmer and Game Designer, developing the "Soccer" and "Selective Waste Collection" minigames, and doing overall maintenance to the game.
The game is an initiative from the Department of Education of Rio Grande do Sul. Developed in partnership between companies MSTECH and Gray Company.
Game link: http://baneville.educacao.rs.gov.br
Video: https://youtube.com/watch?v=cuR-rfbFCt0