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Freelancer, Professional with over 13 years of experience specializing in developing solutions for finance and insurance companies. My strength is learning new technologies fast and I'm a technology enthusiast.
Hello! If you need help with game development, I'm here to help you find (and learn) effective techniques and solutions for your projects.
As a mentor, I can help you with **Technical Guidance** (assistance with coding, debugging, optimization), **Design Insights** (feedback on mechanics, level design, UI), **Asset Advice** (guidance on using time-saving assets/tools), and **QA** (thorough testing and bug tracking), among other topics.
I can answer questions on topics such as **Development Challenges** ("How can I optimize my game for better performance?"), **Design Decisions** ("How to improve the game UX?", "What mechanics can make my gameplay more engaging?"), and **Troubleshooting** ("Why is my game crashing on startup?", "Why is my game build failing?", "How do I fix this bug in my C# code?"), among other topics.
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I've been a Game and Software developer since 2010. I have 10+ years of experience with Unity, C#, and Game Design, and I'm constantly updating my skills. I also have experience with Unreal Engine 5, Level Design, 3D Modeling, and Mobile Development.
I developed games for PC and Android. My background includes working on:
● SAK'D (2D metroidvania game, demo released on Steam)
● NekoSuki! ~ Kitty Love Adventure (action-adventure game, in development)
● Time Master (puzzle-platformer game, released on Steam)
● Baneville (an educational game for Brazilian schools)
I have knowledge and experience with:
● Unity, C#, async-await (UniTask), advanced programming concepts
● Unreal Engine 5, Blueprints, C++
● Godot Engine, RPG Maker, GameMaker, Ren'Py
● Game Design, Level Design, UI Programming, Game Optimization, QA
● Unity Addressables, Timeline
● Third-party assets and plugins: Platformer Project, Corgi Engine, ORK RPG Framework, Game Kit Controller, World Streamer 2, DoozyUI, RealtimeCSG, Rewired, Animancer, RealToon, Dialogue System for Unity, MicroSplat, MicroVerse, etc.
● Blender, VRoid Studio (3D Modeling, Rigging, Skinning, Animation)
● Photoshop, Krita, GIMP (Texturing, Image editing)
● Wwise Audio Middleware
● Generative AI: Stable Diffusion, ComfyUI, SwarmUI, NovelAI
● Mobile Development: Android (native), iOS (native), Flutter, Xamarin, Xamarin.Forms
● Kotlin, Swift, Dart, Java, Python
- 5+ projects in freelancing mobile+website games in Construct 3 for clients
- 1 year of daily tutoring in Construct 3 and C++
- 3 years of school learning experience with Java
- 5 months of tutoring in Unity game dev
- published one commercial Construct 2 game on Wii U "Reversi 32"
- tutored Intro to Computer Science material using Python with Minecraft every week since Dec 2019
I've been making websites, apps, games, art, for 14 years. I've taught in-person courses about multiplayer game development, and helped many mentees learn to code and use technologies from 0.
I'm patient, seek to understand what's blocking you, and genuinely want to help you grow. Let's grow and enjoy this blip of time together! :)
Greetings everyone, I'm Sharat. My expertise lies in Unity3D, where I specialize in and have substantial experience working with:
- Quest 3, Quest Pro, Quest 2 devices.
- Quest Passthrough, Quest AR Apps & Quest VR Apps.
- Multiplayer apps using Photon PUN.
- Multiplayer VR (Quest + PUN)
- AR iOS & Android apps.
- VR, AR, Mobile & Desktop based product configurator apps.
- Ready Player Me .
- VectorNav Senso Simulations.
- Prototypes (VR, AR, iOS, Android, WebGL, Mac & Windows standalone) apps.
- 2D & 3D Games.
**8x Featured Mentor of the Week:** *"A top-performing mentor who has provided consistent help to clients."*
*(2023: Jan 29, Feb 5, Apr 16, Apr 23, Jul 16, Jul 23, Oct 22, Oct 29)*
I have been programming Assembly & C since 1997. I have designed & developed video games, embedded systems, Arduino, Raspberry Pi, printed circuit boards, electronics, custom debugger tools, custom servers, and bots. I have writen tutorials & guides on the subject of programming, game modding, and reverse engineering. I have a very unique and clean coding style that is great for beginners; it is easy to read and understand. I have designed, developed, and programmed over 150 circuits that were commercially successful.
I am a passionate Product Designer based in Lagos, Nigeria, with extensive experience in UI/UX design and graphic design.
Currently employed at Cyberspace, I have successfully revamped fintech applications and created intuitive systems that significantly improve user interaction and transaction rates. My portfolio includes impactful projects at Flickwheel, CareerNub, and Bytecode, showcasing my ability to lead design teams, streamline processes, and drive user satisfaction.
I am skilled in Figma, Adobe XD, and love creating seamless user experiences. I continuously seek to innovate and elevate digital products.
Software engineer with 20+ years of professional experience. If you have a problem feel free to contact me, I always go above and beyond to try to help you.
I'm Eli Dupree! I've been programming ever since I was a kid, and I love sharing my knowledge with other people.
I especially like giving my mentees the full picture of how things work. If you want to know not just WHAT to do, but also how it works, and why it works that way, we'll be a great match.
How to hire a freelance Game developer on Codementor
STEP 1
Post a Game request
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STEP 2
Review & chat with Game freelancers
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STEP 3
Hire the best Game freelancer
Choose the best freelance Game developer that meets your needs.
Frequently asked questions
How long do Game projects normally take?
The length of a project depends on many factors, including the scope of your project and the technical complexity of it. When you post a freelance Game project request on Codementor, you’ll have the option to indicate when you’d expect the project to be completed. We suggest chatting with the interested developers to ensure both sides are on the same page. For more information on how to post a freelance Game request on Codementor, check out our article.
How much does it cost to hire a freelance Game developer?
We don’t charge anything when you post a freelance hiring request for Game developers! You’ll have the chance to determine what the budget for your project is when you post the request. You’ll only need to pay the developer if you’re 100% satisfied with their work. Please know that Codementor charges a small service fee when a developer completes the job.
What makes Codementor Game developers different?
We do a comprehensive technical and communications screen of all Game developers at Codementor. Our network includes book authors, popular open source contributors, top Stack Overflow users and engineers at top tech companies. In addition, to continually ensure the quality of our freelancers, we regularly check in on existing Game developers’ user satisfaction rates.
What happens if I’m not happy with the freelancer’s work?
As a platform, we strive to ensure you’re always happy with your Game project’s results. If you’re unsatisfied with the results, you can choose to get a refund for the project. Additionally, you can contact our support team should you need any further assistance with your project.
For more answers to frequently asked questions, see here.