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Top freelance Game developers available to hire

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Freelance Game Developer - Calvin T
Freelance Game Developer5.0 (432 reviews)

- 5+ projects in freelancing mobile+website games in Construct 3 for clients - 1 year of daily tutoring in Construct 3 and C++ - 3 years of school learning experience with Java - 5 months of tutoring in Unity game dev - published one commercial Construct 2 game on Wii U "Reversi 32" - tutored Intro to Computer Science material using Python with Minecraft every week since Dec 2019

Freelance Game Developer - Arman Awan
Freelance Game Developer

Hi, I'm Arman! I’ve been developing games since I was a child and in 2016 I incorporated Awan Softworks Ltd, a game development company working primarily on mobile platforms (though we've since expanded onto PC/Steam). I have experience in programming, 3D art, design, production, marketing and writing. I primarily work with the Unity Game engine and am proficient with C#, though versed in multiple other programming languages and architectures. I have a passion for entertaining and a love of creative work. Visit ArmanDoesStuff.com for more of my work, or check us out on YouTube!

Freelance Game Developer - Vahagn Harutyunyan
Freelance Game Developer5.0 (5 reviews)
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I’m a Unity developer with over 13 years in game development and more than 8 years working with Unity on mobile and VR projects. I enjoy helping solo developers and small teams. That can be learning Unity from scratch, starting a new project, or figuring out an existing codebase that feels confusing or messy. I’m happy to help with gameplay logic, debugging tricky issues, basic architecture questions, code reviews, and preparing for Unity or game development interviews.

Freelance Game Developer - David da Silva
Freelance Game Developer5.0 (15 reviews)

I've been making websites, apps, games, art, for 14 years. I've taught in-person courses about multiplayer game development, and helped many mentees learn to code and use technologies from 0. I'm patient, seek to understand what's blocking you, and genuinely want to help you grow. Let's grow and enjoy this blip of time together! :)

Freelance Game Developer - Greg Gorlen
Freelance Game Developer5.0 (458 reviews)

I'm a full stack software engineer, technical writer and computer science educator. I enjoy testing, debugging, refactoring, application design, maintaining projects and teaching. My primary technologies are JavaScript, TypeScript, React, Express (PERN stack), Playwright, Puppeteer, Python, Flask and C. See my [Stack Overflow tags](https://stackoverflow.com/users/6243352/ggorlen?tab=tags) for more technologies ordered roughly by my interest and experience. In addition to Stack Overflow, I'm active on [Code Review Stack Exchange](https://codereview.stackexchange.com/users/171065/ggorlen). Feel free to peek at a few of these reviews to get a sense of the insights I can offer your code. I'm looking forward to hearing about your project! _<sub>Profile picture by the wonderful [Emily Huston](https://emilyhuston.github.io) ❤️</sub>_

Freelance Game Developer - Sharat Achary
Freelance Game Developer5.0 (233 reviews)

Greetings everyone, I'm Sharat. My expertise lies in Unity3D, where I specialize in and have substantial experience working with: - Quest 3, Quest Pro, Quest 2 devices. - Quest Passthrough, Quest AR Apps & Quest VR Apps. - Multiplayer apps using Photon PUN. - Multiplayer VR (Quest + PUN) - AR iOS & Android apps. - VR, AR, Mobile & Desktop based product configurator apps. - Ready Player Me . - VectorNav Senso Simulations. - Prototypes (VR, AR, iOS, Android, WebGL, Mac & Windows standalone) apps. - 2D & 3D Games.

Freelance Game Developer - Michael Urvan
Freelance Game Developer5.0 (121 reviews)

Being a software developer is more than just learning to program in a computer language. I have been building multiplayer games since 2015, primarily in Unity 3D using Photon Bolt or Photon Fusion (server-authoritative). In the past I have also designed several larger web sites from concept to deployment, some high-profile projects. I have served as a Lead Developer or Senior Developer for years, mentoring other developers and encouraging them to use the latest technologies and best practices. For tutoring, I would focus on teaching patterns, using events, and reusable methods for designing applications and reinforcing the need to stay current as new technologies are released. I can give advice on how to focus your learning efforts to target specific types of development positions, and interviewing advice for finding a position within a software company. I had been a developer in C++ for about 10 years prior to using C# and focused on web technologies, which I have now been doing for another 10 years. While I have primarily been using Unity 3d, Microsoft .NET / C#, I have also utilized VB and VB.NET, touched on Linux/PHP/MySQL from time to time, and worked with the Microsoft SQL Server/Express/CE products for 10+ years. I originally started building a Unity 3D game about 5 years ago, which passed Steam Greenlight and I am currently working on multiple Unity mobile and desktop games. Domain Driven Design is a basis for each of my projects' structure, and I reinforce the need to use best practices when coding. I can also explain SCRUM, which is used by many companies for handling team project management. For Unity 3D multiplayer networking projects I typically work with and recommend Photon Fusion along with PlayFab, PlayFab Matchmaking, and PlayFab Servers. I recommend and use PlayFab in most all of my projects. If your final senior project is a "Concept to POC" type of project where the Proof of Concept is the working software required for a grade ,then I will also teach you to use Azure DevOps with a Git repository to manage the project (or Plastic for Unity projects), and Invision to wireframe your ideas before we begin developing any code. I can help you document the Project Scope, Functional Specs, create Design Documents, and build the presentation for your senior college project. We can build completed projects in a short time, both the user interface and the server components as needed. My focuses are Unity 3D, C#, .NET Core, HTML5 / CSS3, jQuery, Object Relational Mapping (Entity Framework or nHibernate), Microsoft .NET, Web Services, Azure, Photon, PlayFab, SQL Server, SQLite, Cosmos DB.

Freelance Game Developer - Andrei Müller
Freelance Game Developer5.0 (52 reviews)

Hello! If you need help with game development, I'm here to help you find (and learn) effective techniques and solutions for your projects. I've been a Game and Software developer since 2010. I have 10+ years of experience with Unity, C#, and Game Design, and I'm constantly updating my skills. I also have experience with Unreal Engine 5, Level Design, 3D Modeling, and Mobile Development. I developed games for PC and Android. My background includes working on: ● SAK'D (2D metroidvania game, demo released on Steam) ● NekoSuki! ~ Kitty Love Adventure (action-adventure game, in development) ● Time Master (puzzle-platformer game, released on Steam) ● Baneville (an educational game for Brazilian schools) I have knowledge and experience with: ● Unity, C#, async-await (UniTask), advanced programming concepts ● Unreal Engine 5, Blueprints, C++ ● Godot Engine, RPG Maker, GameMaker, Ren'Py ● Game Design, Level Design, UI Programming, Game Optimization, QA ● Unity Addressables, Timeline ● Third-party assets and plugins: Platformer Project, Corgi Engine, ORK RPG Framework, Game Kit Controller, World Streamer 2, DoozyUI, RealtimeCSG, Rewired, Animancer, RealToon, Dialogue System for Unity, MicroSplat, MicroVerse, etc. ● Blender, VRoid Studio (3D Modeling, Rigging, Skinning, Animation) ● Photoshop, Krita, GIMP (Texturing, Image editing) ● Wwise Audio Middleware ● Generative AI: Stable Diffusion, ComfyUI, SwarmUI, NovelAI ● Mobile Development: Android (native), iOS (native), Flutter, Xamarin, Xamarin.Forms ● Kotlin, Swift, Dart, Java, Python

Freelance Game Developer - Ron O'Hara
Freelance Game Developer5.0 (49 reviews)

*** I am happy to answer questions in the chat for free/tips. I can usually help out in a session durring daytime hours PST or take on Freelance work anytime. *** I have been programming for over 23 years and for over 18 years professionally. Most of my experience is in the video game industry. Ive shipped titles on most of the major consoles since the PS2 era. I consider myself to be an expert with C/C++ as well as C# and .NET. I am very familiar with most types of technologies used in software solutions ranging from simple web clients all the way to complex multi process server systems.

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Frequently asked questions

How long do Game projects normally take?

The length of a project depends on many factors, including the scope of your project and the technical complexity of it. When you post a freelance Game project request on Codementor, you’ll have the option to indicate when you’d expect the project to be completed. We suggest chatting with the interested developers to ensure both sides are on the same page. For more information on how to post a freelance Game request on Codementor, check out our article.

How much does it cost to hire a freelance Game developer?

We don’t charge anything when you post a freelance hiring request for Game developers! You’ll have the chance to determine what the budget for your project is when you post the request. You’ll only need to pay the developer if you’re 100% satisfied with their work. Please know that Codementor charges a small service fee when a developer completes the job.

What makes Codementor Game developers different?

We do a comprehensive technical and communications screen of all Game developers at Codementor. Our network includes book authors, popular open source contributors, top Stack Overflow users and engineers at top tech companies. In addition, to continually ensure the quality of our freelancers, we regularly check in on existing Game developers’ user satisfaction rates.

What happens if I’m not happy with the freelancer’s work?

As a platform, we strive to ensure you’re always happy with your Game project’s results. If you’re unsatisfied with the results, you can choose to get a refund for the project. Additionally, you can contact our support team should you need any further assistance with your project.

For more answers to frequently asked questions, see here.

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