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Hey! 👋 I’m Pradeep — a **Web and Mobile App Developer with 6+ years of experience** building scalable, real-world applications.
On *Codementor*, I work with:
- Clients who need help building or fixing projects
- Developers looking for mentorship or debugging help
- Job seekers preparing for frontend roles
Whether you’re launching an app, scaling a codebase, or looking to level up — I’ve got you covered.
Hello! If you need help with game development, I'm here to help you find (and learn) effective techniques and solutions for your projects.
As a mentor, I can help you with **Technical Guidance** (assistance with coding, debugging, optimization), **Design Insights** (feedback on mechanics, level design, UI), **Asset Advice** (guidance on using time-saving assets/tools), and **QA** (thorough testing and bug tracking), among other topics.
I can answer questions on topics such as **Development Challenges** ("How can I optimize my game for better performance?"), **Design Decisions** ("How to improve the game UX?", "What mechanics can make my gameplay more engaging?"), and **Troubleshooting** ("Why is my game crashing on startup?", "Why is my game build failing?", "How do I fix this bug in my C# code?"), among other topics.
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I've been a Game and Software developer since 2010. I have 10+ years of experience with Unity, C#, and Game Design, and I'm constantly updating my skills. I also have experience with Unreal Engine 5, Level Design, 3D Modeling, and Mobile Development.
I developed games for PC and Android. My background includes working on:
● SAK'D (2D metroidvania game, demo released on Steam)
● NekoSuki! ~ Kitty Love Adventure (action-adventure game, in development)
● Time Master (puzzle-platformer game, released on Steam)
● Baneville (an educational game for Brazilian schools)
I have knowledge and experience with:
● Unity, C#, async-await (UniTask), advanced programming concepts
● Unreal Engine 5, Blueprints, C++
● Godot Engine, RPG Maker, GameMaker, Ren'Py
● Game Design, Level Design, UI Programming, Game Optimization, QA
● Unity Addressables, Timeline
● Third-party assets and plugins: Platformer Project, Corgi Engine, ORK RPG Framework, Game Kit Controller, World Streamer 2, DoozyUI, RealtimeCSG, Rewired, Animancer, RealToon, Dialogue System for Unity, MicroSplat, MicroVerse, etc.
● Blender, VRoid Studio (3D Modeling, Rigging, Skinning, Animation)
● Photoshop, Krita, GIMP (Texturing, Image editing)
● Wwise Audio Middleware
● Generative AI: Stable Diffusion, ComfyUI, SwarmUI, NovelAI
● Mobile Development: Android (native), iOS (native), Flutter, Xamarin, Xamarin.Forms
● Kotlin, Swift, Dart, Java, Python
Senior BI/Data Analytics Consultant, a committed software engineer who seeks to develop elegant solutions to business challenges. My driving force is the passion that pushes me to seek new heights and keep learning the latest ideas, platforms, frameworks, tools, and best practices.
I believe in a world of personal and professional growth for all of us and in this spirit, I am always ready to learn and offer to share my expertise as a mentor and a Codementor.
Mobile app architect with 19 years of industry experience and 14+ years building iOS \Android applications: from greenfield architecture to rescuing legacy codebases. I've led teams of 15+ developers, shipped apps for high-profile clients, and specialize in turning complex requirements into maintainable, well-tested Swift, Kotlin, Java, C\C++ and Objective-C code.
My technical foundation runs deep: memory management, multi-threading, comprehensive Unit and UI testing, and full project lifecycle ownership from conception to App Store deployment. I've also worked extensively with C/C++ and C# on Windows platforms, and apply Python and JavaScript where they fit the job.
As a team leader since 2013, I've grown teams, built personalized developer growth plans, and helped multiple engineers advance to senior and tech lead roles. I bring the same rigor to people as I do to code.
I'm known for modernizing development workflows, driving cross-team collaboration, and delivering under pressure without sacrificing quality.
Software Engineer and Technical Architect **12 years in**. During my career I worked on more than 15 large scale projects, spread out between Web, Mobile and Digital Transformations.
I strive to build greatly scalable solutions using the industry best practices
Greetings!
I'm passionate about crafting sophisticated Android and iOS applications, backed by over 7+ years of dedicated experience. I specialise in building robust, top-tier apps featuring clean, understandable code that has contributed to numerous successful projects, including JuicePro, Juice and DietSensor
Beyond coding, I'm committed to providing comprehensive support for programming challenges and inquiries. My responsible, skilled, and results-driven approach has consistently elevated software projects to new heights.
Eager to explore how we can achieve greatness together? Let's connect! Feel free to reach out with any questions or innovative ideas.
Warm regards,
Yogin
I’m a Unity developer with over 13 years in game development and more than 8 years working with Unity on mobile and VR projects.
I enjoy helping solo developers and small teams. That can be learning Unity from scratch, starting a new project, or figuring out an existing codebase that feels confusing or messy.
I’m happy to help with gameplay logic, debugging tricky issues, basic architecture questions, code reviews, and preparing for Unity or game development interviews.
Technical cofounder, board member, and seasoned operator with experience building and growing early stage companies (pre-seed to late Series), large scale government and commercial projects, and nonprofits.
I'm a seasoned software developer with over 20 years of experience and I specialize in Mac and iOS application development, bolstered by a strong foundation in C/C++ and web/database technologies. I've effectively led diverse projects, enhancing performance and user experience, demonstrating adaptability across various tech domains. My background includes mentoring budding computer scientists and contributing to complex tech solutions. With a passion for continuous learning and problem-solving, I bring a unique blend of practical experience and innovative thinking to every project.
IOS Developer, that uses best practices to create beautiful apps from the ground up to the appstore. Strong problem solving skills and commited to delivering high quality projects.
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Frequently asked questions
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The length of a project depends on many factors, including the scope of your project and the technical complexity of it. When you post a freelance Xcode project request on Codementor, you’ll have the option to indicate when you’d expect the project to be completed. We suggest chatting with the interested developers to ensure both sides are on the same page. For more information on how to post a freelance Xcode request on Codementor, check out our article.
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