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Hey! 👋 I’m Pradeep — a **Web and Mobile App Developer with 6+ years of experience** building scalable, real-world applications.
On *Codementor*, I work with:
- Clients who need help building or fixing projects
- Developers looking for mentorship or debugging help
- Job seekers preparing for frontend roles
Whether you’re launching an app, scaling a codebase, or looking to level up — I’ve got you covered.
Experienced Software Engineer with 7 years of professional experience in mobile and web application development, architecture design, and technical leadership. Proven track record of delivering high-quality software applications, leading teams, and mentoring developers to adopt best practices and delivering on time.
Skilled in modern development frameworks, and emerging technologies such as Apple Vision, DockKit, AI Integrations to build immersive and adaptive app experiences. Strong full-stack capabilities with expertise in backend systems, RESTful APIs, cloud services, and cross-platform integrations. Experience with collaborating with clients internationally for complex projects, and ensuring scalable and maintainable software solutions.
Please send me a message or schedule a session before connecting for a call.
Mobile app architect with 19 years of industry experience and 14+ years building iOS \Android applications: from greenfield architecture to rescuing legacy codebases. I've led teams of 15+ developers, shipped apps for high-profile clients, and specialize in turning complex requirements into maintainable, well-tested Swift, Kotlin, Java, C\C++ and Objective-C code.
My technical foundation runs deep: memory management, multi-threading, comprehensive Unit and UI testing, and full project lifecycle ownership from conception to App Store deployment. I've also worked extensively with C/C++ and C# on Windows platforms, and apply Python and JavaScript where they fit the job.
As a team leader since 2013, I've grown teams, built personalized developer growth plans, and helped multiple engineers advance to senior and tech lead roles. I bring the same rigor to people as I do to code.
I'm known for modernizing development workflows, driving cross-team collaboration, and delivering under pressure without sacrificing quality.
Hello! If you need help with game development, I'm here to help you find (and learn) effective techniques and solutions for your projects.
As a mentor, I can help you with **Technical Guidance** (assistance with coding, debugging, optimization), **Design Insights** (feedback on mechanics, level design, UI), **Asset Advice** (guidance on using time-saving assets/tools), and **QA** (thorough testing and bug tracking), among other topics.
I can answer questions on topics such as **Development Challenges** ("How can I optimize my game for better performance?"), **Design Decisions** ("How to improve the game UX?", "What mechanics can make my gameplay more engaging?"), and **Troubleshooting** ("Why is my game crashing on startup?", "Why is my game build failing?", "How do I fix this bug in my C# code?"), among other topics.
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I've been a Game and Software developer since 2010. I have 10+ years of experience with Unity, C#, and Game Design, and I'm constantly updating my skills. I also have experience with Unreal Engine 5, Level Design, 3D Modeling, and Mobile Development.
I developed games for PC and Android. My background includes working on:
● SAK'D (2D metroidvania game, demo released on Steam)
● NekoSuki! ~ Kitty Love Adventure (action-adventure game, in development)
● Time Master (puzzle-platformer game, released on Steam)
● Baneville (an educational game for Brazilian schools)
I have knowledge and experience with:
● Unity, C#, async-await (UniTask), advanced programming concepts
● Unreal Engine 5, Blueprints, C++
● Godot Engine, RPG Maker, GameMaker, Ren'Py
● Game Design, Level Design, UI Programming, Game Optimization, QA
● Unity Addressables, Timeline
● Third-party assets and plugins: Platformer Project, Corgi Engine, ORK RPG Framework, Game Kit Controller, World Streamer 2, DoozyUI, RealtimeCSG, Rewired, Animancer, RealToon, Dialogue System for Unity, MicroSplat, MicroVerse, etc.
● Blender, VRoid Studio (3D Modeling, Rigging, Skinning, Animation)
● Photoshop, Krita, GIMP (Texturing, Image editing)
● Wwise Audio Middleware
● Generative AI: Stable Diffusion, ComfyUI, SwarmUI, NovelAI
● Mobile Development: Android (native), iOS (native), Flutter, Xamarin, Xamarin.Forms
● Kotlin, Swift, Dart, Java, Python
I’m a senior mobile + backend engineer with 20+ years in software (PHP since 2002; professional since 2005) and 10+ years building mobile apps. I help teams ship and stabilize real products—especially apps that are “almost done” but stuck on crashes, performance, flaky networking, or release blockers.
What I can help you with (fast, practical):
• iOS (Swift, SwiftUI, UIKit): crash fixes, performance/memory, concurrency issues, architecture cleanup
• Flutter (iOS/Android/macOS): reliability, state consistency, networking/retry behavior, release readiness
• Backend stability (PHP/Laravel or custom, Python/Django, Rails): idempotency, queues, DB performance, webhook safety
• Firebase + mobile reliability: Auth/Firestore rules, Cloud Functions patterns, analytics/instrumentation
• Monetization + shipping: RevenueCat/IAP reliability, App Store Connect/Play Console, CI/CD, rejection handling
Recent work includes taking a messy iOS codebase (CakeClub) to production-ready with a Firebase Cloud Functions v2 backend, stronger security patterns, CI/release automation, and RevenueCat integration; and delivering major cross-platform Flutter work (BillBlaster) including design refinements, admin tooling, and push notification features.
If you come with logs/screenshots (Crashlytics traces, network errors, repro steps), I’ll give you a clear diagnosis and a prioritized fix plan—and if it makes sense, I can execute the fixes as a focused sprint.
I have been working on mobile app development from last 10 years. Developed 50+ apps till date and count is still going. Loves debugging code and doing peer coding. Used both objective C and Swift language in developing iOS app. Beginner in SwiftUI.
IOS Developer, that uses best practices to create beautiful apps from the ground up to the appstore. Strong problem solving skills and commited to delivering high quality projects.
Software Engineer and Technical Architect **12 years in**. During my career I worked on more than 15 large scale projects, spread out between Web, Mobile and Digital Transformations.
I strive to build greatly scalable solutions using the industry best practices
Greetings!
I'm passionate about crafting sophisticated Android and iOS applications, backed by over 7+ years of dedicated experience. I specialise in building robust, top-tier apps featuring clean, understandable code that has contributed to numerous successful projects, including JuicePro, Juice and DietSensor
Beyond coding, I'm committed to providing comprehensive support for programming challenges and inquiries. My responsible, skilled, and results-driven approach has consistently elevated software projects to new heights.
Eager to explore how we can achieve greatness together? Let's connect! Feel free to reach out with any questions or innovative ideas.
Warm regards,
Yogin
Former medical doctor with more than 10 years experience in mobile development. I worked for companies across the world. I am currently based in New Zealand, where I live with my wife and two daughters. I love science and inventions in general, I am passionate about any new technology.
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Frequently asked questions
How long do Xcode projects normally take?
The length of a project depends on many factors, including the scope of your project and the technical complexity of it. When you post a freelance Xcode project request on Codementor, you’ll have the option to indicate when you’d expect the project to be completed. We suggest chatting with the interested developers to ensure both sides are on the same page. For more information on how to post a freelance Xcode request on Codementor, check out our article.
How much does it cost to hire a freelance Xcode developer?
We don’t charge anything when you post a freelance hiring request for Xcode developers! You’ll have the chance to determine what the budget for your project is when you post the request. You’ll only need to pay the developer if you’re 100% satisfied with their work. Please know that Codementor charges a small service fee when a developer completes the job.
What makes Codementor Xcode developers different?
We do a comprehensive technical and communications screen of all Xcode developers at Codementor. Our network includes book authors, popular open source contributors, top Stack Overflow users and engineers at top tech companies. In addition, to continually ensure the quality of our freelancers, we regularly check in on existing Xcode developers’ user satisfaction rates.
What happens if I’m not happy with the freelancer’s work?
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For more answers to frequently asked questions, see here.