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Top freelance VR developers available to hire

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Freelance VR Developer - David da Silva
Freelance VR Developer5.0 (15 reviews)

I've been making websites, apps, games, art, for 14 years. I've taught in-person courses about multiplayer game development, and helped many mentees learn to code and use technologies from 0. I'm patient, seek to understand what's blocking you, and genuinely want to help you grow. Let's grow and enjoy this blip of time together! :)

Freelance VR Developer - Sharat Achary
Freelance VR Developer5.0 (233 reviews)

Greetings everyone, I'm Sharat. My expertise lies in Unity3D, where I specialize in and have substantial experience working with: - Quest 3, Quest Pro, Quest 2 devices. - Quest Passthrough, Quest AR Apps & Quest VR Apps. - Multiplayer apps using Photon PUN. - Multiplayer VR (Quest + PUN) - AR iOS & Android apps. - VR, AR, Mobile & Desktop based product configurator apps. - Ready Player Me . - VectorNav Senso Simulations. - Prototypes (VR, AR, iOS, Android, WebGL, Mac & Windows standalone) apps. - 2D & 3D Games.

Freelance VR Developer - Hemal Bodasing
Freelance VR Developer5.0 (70 reviews)

I’m a software developer with over 15 years’ experience in desktop, mobile, and 3D graphics technologies at companies including Sony Computer Entertainment and HP. My core technical skills include Unity3D, C# / .Net, Java and C++. I’m passionate about creating robust, maintainable software systems using techniques such as design patterns and loosely-coupled architectures. In terms of mentoring, I have prior experience from helping out at a local programming club for junior coders. https://www.linkedin.com/in/hbodasing

Freelance VR Developer - Greg Lukosek
Freelance VR Developer5.0 (35 reviews)

Lead Senior Unity Developer, Author of Unity Books, Mentor

Freelance VR Developer - Daniel Downes
Freelance VR Developer5.0 (8 reviews)

Throughout my career, I have enjoyed tackling the technical and design challenges that come with crafting quality, maintainable, and reusable code. As a lead developer, I take pride in mentoring my peers and positively impacting both the company and its individuals. I have played a critical role in guiding projects from inception through delivery and onto continuous development. My goal is to drive projects that align with client visions while providing an agile roadmap for implementation. I have applied my leadership skills across multiple teams in high-velocity startups, as well as in highly structured departments of large organizations. This diverse experience has strengthened my ability to quickly adapt and thrive in new environments. My expertise in technical problem solving spans various industries, including health, education, energy, defence, and manufacturing. I excel at quickly grasping domain knowledge and applying my skills to discover multiple technical use cases tailored to the target domain. In my most recent role I served as the primary technical point of contact between stakeholders and teams. As the first technical member of the team, I established foundational working practices, procedures, and software architecture. I believe that fostering a culture rooted in agile methodologies is key to building a strong and motivated team. As we are in tech revolution, its important to highlight how AI LLM are changing how software is developed. My qualifications included machine learning courses and developers are finding new ways to develop faster and better software using tooling workflow. I have experience in generating neural networks, implementing LLM API, and using on edge AI libraries. Like many developers I am striving to keep on top of advancements by trying latest LLM locally, and keep an eye on the latest research papers. I am invested in leveraging this new tooling as it becomes more generally available.

Freelance VR Developer - Vahagn Harutyunyan
Freelance VR Developer5.0 (5 reviews)

I’m a Unity developer with over 13 years in game development and more than 8 years working with Unity on mobile and VR projects. I enjoy helping solo developers and small teams. That can be learning Unity from scratch, starting a new project, or figuring out an existing codebase that feels confusing or messy. I’m happy to help with gameplay logic, debugging tricky issues, basic architecture questions, code reviews, and preparing for Unity or game development interviews.

Freelance VR Developer - HAMZA HASSENE
Freelance VR Developer5.0 (4 reviews)

Hamza Hassene brings over six years of experience in Unity development and five years in the virtual reality industry. He's not just familiar with the tools; he knows how to use them to bring ideas to life. Hamza has managed entire projects on his own, showcasing his capability to handle tasks from start to finish. Additionally, he has led development teams on several medium- to large-scale projects.

Freelance VR Developer - Ahmet Özlü
Freelance VR Developer5.0 (227 reviews)

### About Me I am an experienced **AI and Computer Vision Specialist** with a **Master’s degree in Computer Vision** and a recipient of the **Google Inside Look 2019 Award**. My expertise lies in developing advanced solutions in **Deep Learning, Machine Learning**, and **Image Processing**, with a strong focus on building and optimizing AI-driven systems. I have successfully built AI teams using **Gemini**, **Groq**, and **Phidata**, enabling multi-agent collaboration for tasks such as **data collection, processing, and analysis**. Additionally, I specialize in **Face Recognition**, **Object Detection**, and **Video Analysis**, leveraging technologies like **TensorFlow**, **Keras**, and **OpenCV** to deliver impactful solutions. ### Key Achievements * Optimized an object detection pipeline for a startup, reducing processing time by 40%. * Built and deployed end-to-end ML models for image classification in production environments. * Guided junior developers in designing and training custom CNNs, improving team performance. ### Mentorship Philosophy I excel at breaking down complex AI concepts into digestible steps, empowering both beginners and experienced developers. Whether you're starting your journey in AI or looking to fine-tune and scale your solutions, I’m here to guide you with practical, hands-on advice. * **GitHub**: [github.com/ahmetozlu](https://github.com/ahmetozlu) * **Papers**: [Facial Expression Recognition](https://ieeexplore.ieee.org/document/8404767/) | [Automatic Age Estimation](https://ieeexplore.ieee.org/document/8404549/)

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Frequently asked questions

How long do VR projects normally take?

The length of a project depends on many factors, including the scope of your project and the technical complexity of it. When you post a freelance VR project request on Codementor, you’ll have the option to indicate when you’d expect the project to be completed. We suggest chatting with the interested developers to ensure both sides are on the same page. For more information on how to post a freelance VR request on Codementor, check out our article.

How much does it cost to hire a freelance VR developer?

We don’t charge anything when you post a freelance hiring request for VR developers! You’ll have the chance to determine what the budget for your project is when you post the request. You’ll only need to pay the developer if you’re 100% satisfied with their work. Please know that Codementor charges a small service fee when a developer completes the job.

What makes Codementor VR developers different?

We do a comprehensive technical and communications screen of all VR developers at Codementor. Our network includes book authors, popular open source contributors, top Stack Overflow users and engineers at top tech companies. In addition, to continually ensure the quality of our freelancers, we regularly check in on existing VR developers’ user satisfaction rates.

What happens if I’m not happy with the freelancer’s work?

As a platform, we strive to ensure you’re always happy with your VR project’s results. If you’re unsatisfied with the results, you can choose to get a refund for the project. Additionally, you can contact our support team should you need any further assistance with your project.

For more answers to frequently asked questions, see here.

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