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Top freelance Unity Engine developers available to hire
## About Me
Hello! I'm a versatile technologist with a passion for helping others navigate the complexities of programming and project development. With **25+ years of experience** as a PHP and MySQL developer, architect, and CTO, I’ve built and maintained systems that stand the test of time.
### Experience
- **PHP & MySQL Expertise**: I built and continue to maintain a backend system close to 450 tables and over 12.5 million records. This system continues to run smoothly (now for over 25 years) without major restructuring, highlighting the importance of proper architecture. Do it right, and it will serve you well for a long time.
- **Industry Collaboration and Diverse Experience**: I have created web-based management systems for customers in a wide range of industries, including **software**, **hardware**, **entertainment**, **fashion**, **art**, **professional associations**, **building management**, **pharmaceutical clinical trials**, **pet services**, **book trailers**, **remote learning**, **psychological support communities**, and more. I’ve worked with companies big and small since the early days of the Web. Some notable clients include **Intel**, **Paramount Pictures**, **Sun Microsystems**, **c|net**, **National Association of Women Business Owners (NAWBO)**, and **Women In Technology International (WITI)**.
- **Creative Technologist**: With a rich background in both the arts and technology, I create unique intersections between creativity and code. My work has been featured in major museums, and I continue to explore the potential of technology to convey complex human emotions and experiences. I am also an artist—a pioneer in iPad painting and **Augmented Reality**. You can learn more about my art career at [danielleighton.com](https://www.danielleighton.com).
### Mentoring
Being a mentor means sharing my knowledge to help others overcome challenges and unlock their potential. Throughout my career, I’ve seen the impact a knowledgeable and attentive mentor can have on someone’s growth. I am passionate about mentoring and am drawn to Codementor for its focus on personalized, one-on-one guidance.
As a Codementor, I aim to help mentees find solutions to their immediate issues while equipping them with the skills and confidence to tackle future challenges independently. Whether it’s **database architecture**, **system design**, or **coding problems**, my goal is to help mentees achieve the best possible outcomes and inspire continuous learning.
Hello! If you need help with game development, I'm here to help you find (and learn) effective techniques and solutions for your projects.
I've been a Game and Software developer since 2010. I have solid experience with Unity, C#, and Game Design, and I'm constantly updating my skills. I also have experience with Unreal Engine 5, Level Design, 3D Modeling, and Mobile Development.
I developed games for PC and Android. My background includes working on:
● SAK'D (2D metroidvania game, demo released on Steam)
● NekoSuki! ~ Kitty Love Adventure (action-adventure game, in development)
● Time Master (puzzle-platformer game, released on Steam)
● Baneville (an educational game for Brazilian schools)
I have knowledge and experience with:
● Unity, C#, async-await (UniTask), advanced programming concepts
● Unreal Engine 5, Blueprints, C++
● Godot Engine, RPG Maker, GameMaker, Ren'Py
● Game Design, Level Design, UI Programming, Game Optimization, QA
● Unity Addressables, Timeline
● Third-party assets and plugins: Platformer Project, Corgi Engine, Game Kit Controller, World Streamer 2, DoozyUI, RealtimeCSG, Rewired, Animancer, RealToon, Dialogue System for Unity, MicroSplat, MicroVerse, etc.
● Blender, VRoid Studio (3D Modeling, Rigging, Skinning, Animation)
● Photoshop, Krita, GIMP (Texturing, Image editing)
● Wwise Audio Middleware
● Mobile Development: Android (native), iOS (native), Flutter, Xamarin, Xamarin.Forms
● Kotlin, Swift, Dart, Java, Python
I'm a skilled developer in a large number of different computer specialties. Can do everything from building and installing servers to programming in more languages than you probably knew exist.
I'm a senior software engineer with more than a decade of experience. I've done everything including web, application, full-stack, and game development.
Worked in the field for 3 decades for mom and pop shops to fortune 500 companies. I am seeking a full time position with a company as a backend, CFML programmer which is where I feel most comfortable with my more than 3 decades of coding experience. I would require a remote position, however, I am open to adjusting my waking hours to any time zone.
2002-2020: I played guitar, bass, & sang with a variety of cover, metal, folk, and industrial bands; I was a live & studio audio engineer, and I wrote & recorded music & sound FX for video games, but primarily I was a teacher of music.
2006: I launched a music education software startup
In 2017 I shifted focus to VR; I've installed 80+ VR theaters in 12 cities around the US, specializing in Pico, Vive, & HTC, large-scale video screens.
I've also run VR events for theaters, rock venues, and McCormic Center.
Software Engineer and technology enthusiast with extensive experience in developing scalable production applications. Skilled in full software development cycles, from architectural design to production launch, and proficient in multiple programming languages and cloud platforms.
Greetings everyone, I'm Sharat. My expertise lies in Unity3D, where I specialize in and have substantial experience working with:
- Quest 3, Quest Pro, Quest 2 devices.
- Quest Passthrough, Quest AR Apps & Quest VR Apps.
- Multiplayer apps using Photon PUN.
- Multiplayer VR (Quest + PUN)
- AR iOS & Android apps.
- VR, AR, Mobile & Desktop based product configurator apps.
- Ready Player Me .
- VectorNav Senso Simulations.
- Prototypes (VR, AR, iOS, Android, WebGL, Mac & Windows standalone) apps.
- 2D & 3D Games.
Android Ninja, Overall 5 years of product developement experience. Polyglot, have written production code in C++, Python, Kotlin and Java. All 5 star ratings till now, not even a single unsatisfied client.
I give a FULL REFUND guarantee if I am not able to solve your problem.
Read my Blog: https://abhishekbansal.dev/
I've been working in the game industry for 19+ years. C++, C# and Python are my first weapons along with the other languages. Love to talk about data structure, algorithm and game development.
How to hire a freelance Unity Engine developer on Codementor
STEP 1
Post a Unity Engine request
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STEP 2
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STEP 3
Hire the best Unity Engine freelancer
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Frequently asked questions
How long do Unity Engine projects normally take?
The length of a project depends on many factors, including the scope of your project and the technical complexity of it. When you post a freelance Unity Engine project request on Codementor, you’ll have the option to indicate when you’d expect the project to be completed. We suggest chatting with the interested developers to ensure both sides are on the same page. For more information on how to post a freelance Unity Engine request on Codementor, check out our article.
How much does it cost to hire a freelance Unity Engine developer?
We don’t charge anything when you post a freelance hiring request for Unity Engine developers! You’ll have the chance to determine what the budget for your project is when you post the request. You’ll only need to pay the developer if you’re 100% satisfied with their work. Please know that Codementor charges a small service fee when a developer completes the job.
What makes Codementor Unity Engine developers different?
We do a comprehensive technical and communications screen of all Unity Engine developers at Codementor. Our network includes book authors, popular open source contributors, top Stack Overflow users and engineers at top tech companies. In addition, to continually ensure the quality of our freelancers, we regularly check in on existing Unity Engine developers’ user satisfaction rates.
What happens if I’m not happy with the freelancer’s work?
As a platform, we strive to ensure you’re always happy with your Unity Engine project’s results. If you’re unsatisfied with the results, you can choose to get a refund for the project. Additionally, you can contact our support team should you need any further assistance with your project.
For more answers to frequently asked questions, see here.