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Freelance Godot Engine Developer - Andrei Aguiar Müller
Freelance Godot Engine Developer5.0 (65 reviews)

Hello! If you need help with game development, I'm here to help you find (and learn) effective techniques and solutions for your projects. As a mentor, I can help you with **Technical Guidance** (assistance with coding, debugging, optimization), **Design Insights** (feedback on mechanics, level design, UI), **Asset Advice** (guidance on using time-saving assets/tools), and **QA** (thorough testing and bug tracking), among other topics. I can answer questions on topics such as **Development Challenges** ("How can I optimize my game for better performance?"), **Design Decisions** ("How to improve the game UX?", "What mechanics can make my gameplay more engaging?"), and **Troubleshooting** ("Why is my game crashing on startup?", "Why is my game build failing?", "How do I fix this bug in my C# code?"), among other topics. --- I've been a Game and Software developer since 2010. I have 10+ years of experience with Unity, C#, and Game Design, and I'm constantly updating my skills. I also have experience with Unreal Engine 5, Level Design, 3D Modeling, and Mobile Development. I developed games for PC and Android. My background includes working on: ● SAK'D (2D metroidvania game, demo released on Steam) ● NekoSuki! ~ Kitty Love Adventure (action-adventure game, in development) ● Time Master (puzzle-platformer game, released on Steam) ● Baneville (an educational game for Brazilian schools) I have knowledge and experience with: ● Unity, C#, async-await (UniTask), advanced programming concepts ● Unreal Engine 5, Blueprints, C++ ● Godot Engine, RPG Maker, GameMaker, Ren'Py ● Game Design, Level Design, UI Programming, Game Optimization, QA ● Unity Addressables, Timeline ● Third-party assets and plugins: Platformer Project, Corgi Engine, ORK RPG Framework, Game Kit Controller, World Streamer 2, DoozyUI, RealtimeCSG, Rewired, Animancer, RealToon, Dialogue System for Unity, MicroSplat, MicroVerse, etc. ● Blender, VRoid Studio (3D Modeling, Rigging, Skinning, Animation) ● Photoshop, Krita, GIMP (Texturing, Image editing) ● Wwise Audio Middleware ● Generative AI: Stable Diffusion, ComfyUI, SwarmUI, NovelAI ● Mobile Development: Android (native), iOS (native), Flutter, Xamarin, Xamarin.Forms ● Kotlin, Swift, Dart, Java, Python

Freelance Godot Engine Developer - Usama Zaheer
Freelance Godot Engine Developer

I have developed a variety of 3D|2D, Hyper-Casual, Arcade, Story Driven Games on Platforms including both PC and Mobile with Technologies like Firebase, AdMob, Facebook, Microsoft PlayFab, Photon (PUN), Google Play Services to tailor the best gaming experience for end users I helped **Game For Grants**, **Game Trade Win**, **Cubacitas**, **K.B.G**, **The Indie Connection**, **Universal Fox Games** and many more to achieve their products the way they wanted to see. I am also a mentor, I love teaching game development especially Unity Engine. I love to figure out solutions and help others achieve their goals and better understand the problems. There is a saying "knowledge increases by sharing". I assent it with clarity, purpose and a well execution which results in a no compromise to high quality product that lives and breathes adaptability.

Freelance Godot Engine Developer - Loren Hickerson
Freelance Godot Engine Developer

I'm a self-taught game developer and programming instructor. With my name on three published titles (Land of Screens, Half-Past Fate, Bow Battle Arenas), I have experience working in a small studio setting under Serenity Forge and Denis Entertainment Inc. I got my start 20 years ago creating popular niche games using Warcraft 3 and the Lua based coding syntax. I also built up coding logic using multiple titles from the RPG Maker series, and gave back by producing several tutorials for the engine on game engine forums and Youtube. (https://www.youtube.com/user/Titanhex/videos) I've spent several years recently focusing on Unity and using the Unity Editor to build more complex 3D Games, as well as experimenting with the Python language, Lua, and Roblox to build and expand game development. I've even taken a brief foray into Unreal Engine. I've learned to develop for VR, Mobile, Console and PC. My thirst for knowledge is unquenchable, and I've practiced 3d modeling, photoshop and pixel art as well. I'm familiar with a wide range of industry standard development tools, techniques, paradigms and practices in game development and Unity development both in terms of coding and designing. I've built and taught game development in Unity, Unreal Engine, RPG Maker, Roblox, Godot, and more. I consider myself software agnostic. I'm self-taught in Lua, C#, Python, Javascript, Blender and Java at different levels for each. I teach most of them at a high level, and enjoy building programs and working within engines. Infact, one of my core abilities is in teaching others, but my true passion is in game development, where I spend my free time focusing. I have over 1500 hours of lessons taught building games with Lua & Roblox, over 600 hours of lessons taught in Unity, and over 300 lessons taught in Python, over 100 in Unreal Engine and 100 in Godot. That's not even including the thousands of hours spent on independent research, reading purchased e-books from many authors, and building my own projects and participating in game jams. When it comes to teams I'm cooperative and focused on helping others. I'm also self-sufficient, and know how to find answers. I use communication to build rapport, which is something I seek in my work environment, rapport with my fellow workers, and to exchange ideas, solutions and direction. I'm a potent leader, and often excel in such positions.

Godot EngineUnreal EngineGame Engine DevelopmentPythonC#LuaRepositoryCommunicationsGame DesignRPGTrainingRobloxUnity+5
Freelance Godot Engine Developer - Vladislav Podchufarov
Freelance Godot Engine Developer5.0 (6 reviews)

Hey, I'm Vlad! I'm a full-stack web developer specializing in modern technologies (React, Next, Node, GraphQL, etc). I also have a wide range of skills I have used to design, develop, and grow multiple websites and applications currently used by thousands of people. I'm passionate about helping people who want to get better at coding, so if you have any questions - don't hesitate to reach out! I offer free consultations - let's jump on a call, I'll be happy to answer any of your questions and help you out with the challenges you're facing. If you think we're a good fit, we can continue with a longer-term mentorship.

Freelance Godot Engine Developer - Aaron Willette
Freelance Godot Engine Developer5.0 (6 reviews)

I am a Lead Software Engineer with experience in creative development, content creation, dynamic audio innovation, and project management across various industries. Skilled in Unity, Unreal, Web Development, and more.

Freelance Godot Engine Developer - Kevin Bloch
Freelance Godot Engine Developer5.0 (6 reviews)

Kevin specializes in PostgreSQL, JavaScript, Perl, and Haxe, among many other programming technologies he's explored since grade school. Primarily a lead desktop and full-stack developer, he enjoys project management, back-end technologies, and game development. With more than 20 years of remote work experience, Kevin excels both independently and as part of a team. Notably, [he is a Pluralsight author](https://app.pluralsight.com/profile/author/kevin-bloch) and [ranks in the top 2% on Stack Overflow](http://stackoverflow.com/users/16777/kev). For further detail please consult [his Toptal Talent page](https://www.toptal.com/resume/kevin-bloch).

Godot EngineHTML/CSSPHPPythonAndroidSQLNode.jsGitAngularWordPressSEOJSONSQL Server 2008APIShellUnit TestingXSLTUbuntuVimVBScriptSSHAmazon EC2Amazon S3TerminalMachine learningSQLAlchemyLDAPCentOSSQL Server 2012Web ScrapingRabbitMQTypeScriptMarkdownJiraGoogle DocsAlfrescoTest driven developmentFront-EndUX ReviewWeb DevelopmentWindows ServerVisual BasicFull StackZapierZabbixiptablesDocument managementMochaDockerEs5Es6TemplateData ScienceHTML4DashboardsReactive ProgrammingSugarCRMBlenderChaiHaxeJavaScriptSQL QueriesSoftware DevelopmentPerformance TestingKVMOpenShiftPostGISHubSpotZapier IntegrationSwaggerJSON APIDeep LearningProduct designTesting techniquesDocBookDocker ComposeEs7SlackGDScriptMithriljsTrelloTechnical WritingTest AutomationSVN RepositoryInkscapeAws cliHgUX/UI DesignLinux System AdministrationVanilla JSAgileSQL DatabasesEcmascript 2017Visual Basic 6Performance OptimizationLinux Server AdministrationAPI IntegrationGoogle Apps ScriptAPI DocumentationGoogle SheetsVS CodePerl 5RESTful APITechnical Product ManagementGentoo linuxJira/confluenceFastapiTechnical documentationOpenapi specificationPydanticSoftware architectureApache HTTP ServermacOSDevOpsAWSQAUX designProduct lifecycle managementPerlMySQLRegexLinuxDatabaseBashPostgreSQLOOPBatch FilePowerShellSeleniumVersion controlGitHub3DIndexingAutomationMathematicsSystem AdministrationGameMobile friendlyRDBMSDbiCustom modulesStored ProcedureBack-EndMicrosoft SQL ServerPlpgsqlGame PhysicsAccountingWindows ApplicationHaxeFlixelOpenflPl/perlCommon Table ExpressionsOpen Source Software+147
Freelance Godot Engine Developer - Kumsal Obuz
Freelance Godot Engine Developer5.0 (4 reviews)

Kumsal Obuz is a seasoned web developer with over 20 years of experience in two different countries. As a self-taught professional, Kumsal has honed expertise in various areas of game development and design. In August 2020, Kumsal founded [Viroid Games](https://viroidgames.com/), a Toronto-based game studio. Viroid Games has successfully launched one game on Steam and delivered several others on commission. The studio’s focus areas include business consulting for indies, low & High Poly characters, creatures, environment design, gaming props, concept art, and audio services. Additionally, Viroid Games offers high-quality explainer videos. Kumsal’s passion extends beyond game development. They authored the book “[Game Development with Blender and Godot](https://www.amazon.com/dp/1801816026/),” which guides readers through integrating Blender with Godot Engine. The book covers essential topics, from 3D modelling to basic game design and scripting. In the spirit of community building, Kumsal founded the [Godot Toronto](https://discord.gg/ZuJXnuJ) group on Discord. This initiative fostered connections within the game development community, allowing developers to share knowledge, collaborate, and support one another.

Freelance Godot Engine Developer - Sergey Lerg
Freelance Godot Engine Developer5.0 (3 reviews)

I am a very skilled Defold and Corona developer.

Freelance Godot Engine Developer - Luke Hollenback
Freelance Godot Engine Developer5.0 (3 reviews)

Hello! My name is Luke Hollenback 🙂. I believe that technology serves to empower humanity. As such, it is my absolute passion and honor to be both a leader and a learner in the endeavor of creating ambitious software that alters the trajectory of reality forever. Check out my [portfolio](https://lukehollenback.github.io/) to learn more about me.

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Frequently asked questions

How long do Godot Engine projects normally take?

The length of a project depends on many factors, including the scope of your project and the technical complexity of it. When you post a freelance Godot Engine project request on Codementor, you’ll have the option to indicate when you’d expect the project to be completed. We suggest chatting with the interested developers to ensure both sides are on the same page. For more information on how to post a freelance Godot Engine request on Codementor, check out our article.

How much does it cost to hire a freelance Godot Engine developer?

We don’t charge anything when you post a freelance hiring request for Godot Engine developers! You’ll have the chance to determine what the budget for your project is when you post the request. You’ll only need to pay the developer if you’re 100% satisfied with their work. Please know that Codementor charges a small service fee when a developer completes the job.

What makes Codementor Godot Engine developers different?

We do a comprehensive technical and communications screen of all Godot Engine developers at Codementor. Our network includes book authors, popular open source contributors, top Stack Overflow users and engineers at top tech companies. In addition, to continually ensure the quality of our freelancers, we regularly check in on existing Godot Engine developers’ user satisfaction rates.

What happens if I’m not happy with the freelancer’s work?

As a platform, we strive to ensure you’re always happy with your Godot Engine project’s results. If you’re unsatisfied with the results, you can choose to get a refund for the project. Additionally, you can contact our support team should you need any further assistance with your project.

For more answers to frequently asked questions, see here.

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