Being a software developer is more than just learning to program in a computer language. I have been building multiplayer games since 2015, primarily in Unity 3D using Photon Bolt or Photon Fusion (server-authoritative). In the past I have also designed several larger web sites from concept to deployment, some high-profile projects. I have served as a Lead Developer or Senior Developer for years, mentoring other developers and encouraging them to use the latest technologies and best practices. For tutoring, I would focus on teaching patterns, using events, and reusable methods for designing applications and reinforcing the need to stay current as new technologies are released. I can give advice on how to focus your learning efforts to target specific types of development positions, and interviewing advice for finding a position within a software company. I had been a developer in C++ for about 10 years prior to using C# and focused on web technologies, which I have now been doing for another 10 years. While I have primarily been using Unity 3d, Microsoft .NET / C#, I have also utilized VB and VB.NET, touched on Linux/PHP/MySQL from time to time, and worked with the Microsoft SQL Server/Express/CE products for 10+ years. I originally started building a Unity 3D game about 5 years ago, which passed Steam Greenlight and I am currently working on multiple Unity mobile and desktop games.
Domain Driven Design is a basis for each of my projects' structure, and I reinforce the need to use best practices when coding. I can also explain SCRUM, which is used by many companies for handling team project management.
For Unity 3D multiplayer networking projects I typically work with and recommend Photon Fusion along with PlayFab, PlayFab Matchmaking, and PlayFab Servers. I recommend and use PlayFab in most all of my projects.
If your final senior project is a "Concept to POC" type of project where the Proof of Concept is the working software required for a grade ,then I will also teach you to use Azure DevOps with a Git repository to manage the project (or Plastic for Unity projects), and Invision to wireframe your ideas before we begin developing any code.
I can help you document the Project Scope, Functional Specs, create Design Documents, and build the presentation for your senior college project. We can build completed projects in a short time, both the user interface and the server components as needed.
My focuses are Unity 3D, C#, .NET Core, HTML5 / CSS3, jQuery, Object Relational Mapping (Entity Framework or nHibernate), Microsoft .NET, Web Services, Azure, Photon, PlayFab, SQL Server, SQLite, Cosmos DB.
Led the design and development of a cross-platform metaverse application in Unity 3D (v6) for Windows and macOS. Responsible for Unity...
Led the design and development of a cross-platform metaverse application in Unity 3D (v6) for Windows and macOS. Responsible for Unity development, recruiting additional engineers and modelers, provisioning and deploying servers, and implementing essential infrastructure including IIS, SSL, DNS, SQL Server, and networking. Responsible for development, Windows and macOS/Apple builds and signing, and windows installer development.
Architected, developed, and deployed the following metaverse platform components:
The platform functioned as a virtual office system using full-body animated 3D avatars in a persistent online environment. The world included a large tropical island and a custom-designed five-story building with 20 offices per floor, created by a dedicated 3D modeler.
As a Senior Unity Developer on a multiplayer online CCG I worked on the both client and server (all systems including WPF admin client...
As a Senior Unity Developer on a multiplayer online CCG I worked on the both client and server (all systems including WPF admin client), tutorial system, new game features, and new user interface while building the DC Dual Force multiplayer card game from the early development up to a fully released product. The system involved a Unity 3D client, WPF .NET based game administration client, .NET Core server, with RabbitMQ networking
Consultant to design and build a Unity 3D based AR product configuration app for visually designing a shower/bath and all pieces with ...
Consultant to design and build a Unity 3D based AR product configuration app for visually designing a shower/bath and all pieces with selected colors/textures, and placing it in your home to view in real time.