Find top freelance Unreal Engine developers quickly and easily on Codementor. Work with our vetted developers who have the proven skills and experience to get the job done. Get help with projects by-the-hour or long-term. Hire a trusted Unreal Engine freelancer on Codementor today.
Hire In No TimeVerified Talent
Top freelance Unreal Engine developers available to hire
Hello! If you need help with game development, I'm here to help you find (and learn) effective techniques and solutions for your projects.
As a mentor, I can help you with **Technical Guidance** (assistance with coding, debugging, optimization), **Design Insights** (feedback on mechanics, level design, UI), **Asset Advice** (guidance on using time-saving assets/tools), and **QA** (thorough testing and bug tracking), among other topics.
I can answer questions on topics such as **Development Challenges** ("How can I optimize my game for better performance?"), **Design Decisions** ("How to improve the game UX?", "What mechanics can make my gameplay more engaging?"), and **Troubleshooting** ("Why is my game crashing on startup?", "Why is my game build failing?", "How do I fix this bug in my C# code?"), among other topics.
---
Game and Software developer since 2010. I have 10+ years of experience with Unity, C#, and Game Design. I also have experience with Unreal Engine, Level Design, 3D Modeling, and Mobile Development.
I developed games for PC and Android. My background includes working on:
● SAK'D (2D metroidvania game, demo released on Steam)
● NekoSuki! ~ Kitty Love Adventure (action-adventure game, in development)
● Time Master (puzzle-platformer game, released on Steam)
● Baneville (an educational game for Brazilian schools)
I have knowledge and experience with:
● Unity, C#, async-await (UniTask), advanced programming concepts
● Unreal Engine 5, Blueprints, C++
● Godot Engine, RPG Maker, GameMaker, Ren'Py
● Game Design, Level Design, UI Programming, Game Optimization, QA
● Unity Addressables, Timeline
● Third-party assets and plugins: Platformer Project, Corgi Engine, ORK RPG Framework, Game Kit Controller, World Streamer 2, DoozyUI, RealtimeCSG, Rewired, Animancer, RealToon, Dialogue System for Unity, MicroSplat, MicroVerse, etc.
● Blender, VRoid Studio (3D Modeling, Rigging, Skinning, Animation)
● Photoshop, Krita, GIMP (Texturing, Image editing)
● Wwise Audio Middleware
● Generative AI: Stable Diffusion, ComfyUI, SwarmUI, NovelAI
● Mobile Development: Android (native), iOS (native), Flutter, Xamarin, Xamarin.Forms
● Kotlin, Swift, Dart, Java, Python
My name is Yoan, and I’m from France. I’m deeply passionate about coding, games, and helping others! Whether it’s creating immersive experiences through programming, diving into the worlds of gaming, or sharing my knowledge to support and inspire others, I’m driven by a love for learning, collaboration, and making a positive impact.
https://yoanrock.com/
**I am a freelance software developer, a clinical counsellor and a mentor in one.**
**As a software developer,** I do contract work through my Vancouver-based company Qubiq Interactive ([https://www.qubiqinteractive.ca](https://www.qubiqinteractive.ca/)). My main focus in on custom-built applications that require a unique engineering approach, although I have extensive experience with working on more traditional consumer apps and websites as well. I am especially passionate about agent-based modeling and games development.
**As a tech counsellor** at my private practice Treerock Therapy ([https://www.treerocktherapy.ca](https://www.treerocktherapy.ca/)), I provide career counselling to individuals and team mental health consulting to tech companies. My mission is to facilitate transformation of burnout, anxiety and depression into self-actualization in my clients.
I started my career in the engineering industry in 2009 and received a PhD in Simulation of Complex Systems from the University of Southampton, United Kingdom in 2017. I have developed autonomous robot simulations, distributed data processing systems, games and websites. I trained and mentored junior programmers, led development teams and maintained strong relationships with clients. I taught software development at higher education institutions in Europe and in Canada.
I specialize in Unreal Engine development for games and non-game related software. I teach game development and consult for companies and individuals who want to substantially speed up their progress in using Unreal Engine to attain their aims.
I've taught and developed Unreal based game development curriculi for 6 years profesionally at the highschool and college levels and I do contract development in Unreal Engine.
Do you need someone that knows the ins and outs of AI, Cloud, Software Engineering, System Scaling, and Design? I'm an experienced AI Engineer, Cloud Expert, Coder, and User Experience Researcher that has worked for JPMorgan Chase, the United Nations, American Express, AT&T, and Lockheed Martin as well as for several startups and small businesses. Additionally, I've mentored people running successful startups and working in companies like Anthropic.
Unreal Engine C++ Gameplay Programmer bringing 15+ years of Programming experience to build high-quality game features.
Main skills:
Hybrid 2D game using PaperZD,
Gameplay Ability System,
Behavior tree, State Tree, AI and Linked Animation layers.
--
www.GridShift.dev
Worked in the field for 3 decades for mom and pop shops to fortune 500 companies. I am seeking a full time position with a company as a backend, CFML programmer which is where I feel most comfortable with my more than 3 decades of coding experience. I would require a remote position, however, I am open to adjusting my waking hours to any time zone.
2002-2020: I played guitar, bass, & sang with a variety of cover, metal, folk, and industrial bands; I was a live & studio audio engineer, and I wrote & recorded music & sound FX for video games, but primarily I was a teacher of music.
2006: I launched a music education software startup
In 2017 I shifted focus to VR; I've installed 80+ VR theaters in 12 cities around the US, specializing in Pico, Vive, & HTC, large-scale video screens.
I've also run VR events for theaters, rock venues, and McCormic Center.
Developed a variety of 3D | 2D, Hyper-Casual, Arcade, Story Driven Games on Platforms including *Web, PC and Mobile with integrated Firebase, Ad Mob, Facebook, Microsoft PlayFab, Photon (PUN), Google Play Services and many more*, tailoring the best gaming experience for end users.
Helped companies Game For Grants, Game Trade Win, Cubacitas, K.B.G, The Indie Connection, Universal Fox Games and many more achieve their products the way they wanted to see.
I advocate mentees pave their skillset in **Unity Engine, Roblox Studio, Godot, Unreal Engine & BabylonJS**. I love to figure out solutions and help others achieve their goals and better understand the problems.
I have a staunch belief:
**"Knowledge increases by sharing"**
I assent it with clarity, purpose and well execution which results in a no compromise to quality projects that live and breathe adaptability.
Want to learn how to make your own video games?
Hey, I'm Zach - a professional game developer who's worked on Minecraft, Halo, and other cool stuff. I help students of all ages learn how to build their own games from the ground up.
I've been making games at big studios for about ten years, and I also make small, indie games in both 2D and 3D.
When you're ready, I can even give you tips for getting your first job in the game industry.
Ready to get started? Book your first lesson and we'll start building your very first game.
How to hire a freelance Unreal Engine developer on Codementor
STEP 1
Post a Unreal Engine request
We'll share your request with freelancers with relevant Unreal Engine skills and expertise.
STEP 2
Review & chat with Unreal Engine freelancers
Use our messaging feature to instantly chat with freelance Unreal Engine developers around the world.
STEP 3
Hire the best Unreal Engine freelancer
Choose the best freelance Unreal Engine developer that meets your needs.
Frequently asked questions
How long do Unreal Engine projects normally take?
The length of a project depends on many factors, including the scope of your project and the technical complexity of it. When you post a freelance Unreal Engine project request on Codementor, you’ll have the option to indicate when you’d expect the project to be completed. We suggest chatting with the interested developers to ensure both sides are on the same page. For more information on how to post a freelance Unreal Engine request on Codementor, check out our article.
How much does it cost to hire a freelance Unreal Engine developer?
We don’t charge anything when you post a freelance hiring request for Unreal Engine developers! You’ll have the chance to determine what the budget for your project is when you post the request. You’ll only need to pay the developer if you’re 100% satisfied with their work. Please know that Codementor charges a small service fee when a developer completes the job.
What makes Codementor Unreal Engine developers different?
We do a comprehensive technical and communications screen of all Unreal Engine developers at Codementor. Our network includes book authors, popular open source contributors, top Stack Overflow users and engineers at top tech companies. In addition, to continually ensure the quality of our freelancers, we regularly check in on existing Unreal Engine developers’ user satisfaction rates.
What happens if I’m not happy with the freelancer’s work?
As a platform, we strive to ensure you’re always happy with your Unreal Engine project’s results. If you’re unsatisfied with the results, you can choose to get a refund for the project. Additionally, you can contact our support team should you need any further assistance with your project.
For more answers to frequently asked questions, see here.
Hire a Freelance Unreal Engine Developer in 6 mins