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Master Construct 2 from our Construct 2 tutors, mentors, and teachers who will personalize a study plan to help you refine your Construct 2 skills. Find the perfect Construct 2 tutor now.

Master Construct 2 from our Construct 2 tutors, mentors, and teachers who will personalize a study plan to help you refine your Construct 2 skills. Find the perfect Construct 2 tutor now.






Construct 2 tutor
- 5+ projects in freelancing mobile+website games in Construct 3 for clients - 1 year of daily tutoring in Construct 3 and C++ - 3 years of school learning experience with Java - 5 months of tutoring in Unity game dev - published one commercial Construct 2 game on Wii U "Reversi 32" - tutored Intro to Computer Science material using Python with Minecraft every week since Dec 2019
Construct 2 tutor
I am enthusiastic, and hard working. I thrive on keeping busy, and learning new technologies, problem solving strategies, and resolving incidents. I work well in a team, and independently, not needing to be monitored. I have a very bubbly personality and I am a self-starter at any task given to me. I have been nominated numerous times and won several awards for my work, and work ethics. I own a problem until it is resolved, and make ownership, responsibility, teamwork my daily values. Over the last few years, I have found a passion for game development, game design and educational content. I have my certification in Digital and Interactive Games, and will be completing my Diploma in Game design in the near future. My main focus is in Unity and Construct 2/3 for HTML5 Games and Interactive Animations. Before games, I worked as a System Administration for various Insurance companies, over 16 years.
Construct 2 tutor
<p> I build Unity applications across architecture, engineering and construction (AEC), games, mobile apps, simulations and real-time 3D. </p> <p> I have worked in software engineering since 2005 and with Unity and C# since 2012. As a <strong>Certified Unity Expert Programmer</strong>, I take projects from technical planning through architecture, development, optimisation and deployment across WebGL, iOS, Android and desktop. </p> <p> My work spans Unity development, gameplay systems, 3D pipelines, native mobile integrations, backend APIs, multiplayer, cloud infrastructure and CI/CD. </p> <h2>AEC, Construction and Real-Time 3D</h2> <p> I create Unity solutions for architecture, engineering and construction, including: </p> <ul> <li>Interactive building, home and product configurators</li> <li>Real-time architectural visualisation</li> <li>Parametric modelling and design automation</li> <li>SketchUp extensions using Ruby and the SketchUp Ruby API</li> <li>Automated geometry, metadata and GLTF export pipelines</li> <li>Runtime GLTF and GLB model loading in Unity</li> <li>GIS and geospatial 3D visualisation</li> </ul> <p> I develop custom SketchUp extensions that inspect model structures, extract geometry and metadata, apply project rules, generate configurable variants and export Unity-ready assets. </p> <p> In Unity, I build runtime systems for materials, colours, dimensions, component options, pricing, camera controls, saved configurations and backend integrations. </p> <h2>Games, Apps and Simulations</h2> <p> My experience includes commercial mobile games, PC and console titles, location-based apps, educational software, training simulations, multiplayer systems and virtual environments. </p> <p>I can assist with:</p> <ul> <li>Unity gameplay and application development</li> <li>Mobile, desktop, console and WebGL delivery</li> <li>Educational and training simulations</li> <li>Location-based and augmented reality applications</li> <li>Multiplayer and server-authoritative systems</li> <li>Unity UI and editor tools</li> <li>Performance, memory and app-size optimisation</li> <li>Native iOS and Android plugins</li> <li>Unity upgrades, technical audits and complex debugging</li> <li>App Store, Google Play and TestFlight releases</li> </ul> <h2>GIS, Full-Stack Development and DevOps</h2> <p> I have delivered mapping applications using Unity with Mapbox, WRLD and Google Maps, and Angular applications using Leaflet, HERE Maps and Esri ArcGIS. Use cases include architectural visualisation, indoor navigation, asset tracking, drone simulation and GeoJSON processing. </p> <p> For backend and web development, I work with Node.js, Express, TypeScript, PHP, Firebase, MongoDB, AWS, Azure and Google Cloud. I build APIs, authentication, admin tools, content pipelines, analytics integrations and real-time services. </p> <p> I create automated pipelines using GitHub Actions, GitLab CI/CD and Fastlane for Unity builds, mobile signing, WebGL deployment and release management. </p> <h2>AI-Native Software Development</h2> <p> I use Claude, OpenAI Codex and MCP-based tooling for codebase analysis, prototyping, implementation, testing, documentation and maintenance. </p> <p> My AI-assisted workflow combines clear specifications, experienced architectural direction, source control, code review, automated testing and CI/CD validation. I also help teams adopt AI-native workflows through agent-ready documentation, reusable skills, coding standards, test-driven development and automated reviews. </p> <h2>Selected Projects</h2> <ul> <li> <strong>Woodoku Blast — Tripledot Studios:</strong> Technical Lead for two years on a commercial mobile puzzle game with millions of users. I led architecture, gameplay systems, native iOS and Android integrations, performance, technical direction and CI/CD. </li> <li> <strong>Block Gun 3D series:</strong> Lead Multiplayer Developer using Photon Unity Networking on mobile games with several million monthly active users. </li> <li> <strong>WeStretch:</strong> Principal Software Engineer on a commercial Unity fitness app for iOS and Android. My work included architecture, Firebase and Node.js services, native integrations, subscriptions, offline support, performance, app-size reduction, Unity upgrades and CI/CD. I also established engineering standards and guided long-term technical direction. </li> </ul> <h2>How I Work</h2> <p> I can lead a complete technical workstream or join an established team to solve a defined problem. I contribute as a senior Unity engineer, technical lead, solution architect, full-stack developer or consultant. </p> <p> As the founder of multiple companies, I understand the commercial realities behind software decisions. Clients value my ability to understand the goal, identify risks early, communicate options clearly and turn complex requirements into maintainable software. </p> <h2>Credentials</h2> <ul> <li>Certified Unity Expert Programmer</li> <li>More than 20 years of software engineering experience</li> <li>Unity and C# development since 2012</li> <li>Certified Scrum Master</li> <li>Certified DevOps Engineer</li> </ul> <p> <strong> If you need an experienced Unity developer or technical lead for an AEC platform, game, app, simulation or real-time 3D product, send me a message. </strong> </p>
Construct 2 tutor
My name is Ed Farias and I have been creating games and apps with Construct 2/3 for over 10 years. I have published several games to both mobile (apple, google, amazon) and desktop. I have also developed several apps for everyday use ranging from zoom game shows to board game helper apps. I hosted a youtube channel called Learn Construct 2 for several years where I put out countless tutorial videos. I also hosted a twitch stream where I would remake classic games using Construct 2/3. On top of that, I also had 3 very successful courses on Udemy teaching beginning game development using Construct 2. I am happy to help you with your project, whether it's getting a bug fixed, or bringing an idea to prototype quickly.
Construct 2 tutor
**Tutoring, Teaching, and Mentoring is what I do, it is what defines me.** I have worked in many industries over the past 30 years most of them as a Software Developer and the last 10 years as a Tutor and Adjunct Professor at local colleges and universities. As an educator and life-long learner I strive to learn new languages and technologies to remain relevant in the ever changing world of computer information systems and technology. I am well versed in many applications, languages, game engines, and other technologies. I have an Associates in CIS with an emphasis on Programming, a Bachelors in Game Design and Simulation, and a Masters in Game Design.
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See the power of our Construct 2 tutors through glowing user reviews that showcase their successful Construct 2 learning journeys. Don't miss out on top-notch Construct 2 training.
“Calvin was a lifesaver. I thought a project in Construct3 that my son had worked on was gone and literally thousands of hours of work gone, but he was able to save it. He was a lifesaver. I recommend him very very highly“
william garvin / Dec 2021
Calvin T
Construct 2 tutor
“Alok was kind enough to offer a virtual session as soon as my listing was posted. Very patient and talks you through the process to understand the formula's. Also asks the right questions to understand your needs. He was able to pick up on a quick solution and he got the work done very fast. Highly recommend - thank you!“
Katrina Clark / May 2026
Alok Agarwal
Construct 2 tutor
“The best ever programmer! Samir is writing code so fast and he is always two steps ahead, always thinking and preventing potential code issues. I really have no words to say thank you for all the times he had helped me.“
vanya / Aug 2026
Samir Habib Zahmani
Construct 2 tutor
“Dejan is an exceptional coding mentor on Codementor, known for his patience, structured problem-solving, and deep technical knowledge. He excels at breaking down complex concepts.like data structures, algorithms, and system design into manageable, easy-to-understand steps.“
Andia Karimipoor / Aug 2026
Dejan B.
Construct 2 tutor


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We'll help connect you with a Construct 2 tutor that suits your needs.

Find the most suitable Construct 2 tutor by chatting with Construct 2 experts.

Arrange regular session times with Construct 2 tutors for one-on-one instruction.
Learning Construct 2effectively takes a structured approach, whether you're starting as a beginner or aiming to improve your existing skills. Here are key steps to guide you through the learning process:
The time it takes to learn Construct 2 depends greatly on several factors, including your prior experience, the complexity of the language or tech stack, and how much time you dedicate to learning. Here’s a general framework to help you set realistic expectations:
Setting personal learning goals and maintaining a regular learning schedule are crucial. Consider leveraging resources like Codementor to access personalized mentorship and expert guidance, which can accelerate your learning process and help you tackle specific challenges more efficiently.
The cost of finding a Construct 2tutor on Codementor depends on several factors, including the tutor's experience level, the complexity of the topic, and the length of the mentoring session. Here is a breakdown to help you understand the pricing structure:
To find the best rate, browse through our Construct 2 tutors’ profiles on Codementor, where you can view their rates and read reviews from other learners. This will help you choose a tutor who fits your budget and learning needs.
Learning Construct 2 with a dedicated tutor from Codementor offers several significant benefits that can accelerate your understanding and proficiency:
By leveraging these benefits, you can significantly improve your competency in Construct 2 in a structured, supportive, and effective environment.
Personalized Construct 2 mentoring through Codementor offers a unique and effective learning approach compared to traditional classroom learning, particularly in these key aspects:
Personalized mentoring thus provides a more tailored, flexible, and intensive learning experience, making it ideal for those who seek a focused and practical approach to mastering Construct 2.
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