THE O IN SOLID OR HOW TO PROPERLY DESIGN A DISPATCHER
In this post I explain a practical use case for the open/close principle by refactoring a message dispatcher from a single method monolith into a SOLID design step by step
I'm a very experienced full stack developer but I focus mainly on the backend.
I've worked with tons of languages and technologies, but lately I've been working mainly with C# and react on azure. I have a soft spot for anything that's full custom, especially if it's custom integrations.