Building a Real Time iOS multiplayer game with Swift and WebSockets (4)
Create a multiplayer game for iOS using Swift and Websockets
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Wolfgang Schreurs is a freelance software developer that grew up in The Netherlands but nowadays is located in Thailand with his girlfriend and daughter.
His focus is on writing mobile apps using Swift, Objective-C or C# (Xamarin). In the past he also dabbled a bit with Java. In the past he worked with a variety of other languages and environments like Visual Basic, LotusScript, etc...
In his free time he likes to dabble with game development and do some swimming.