I am a software engineer with a master's degree in computer engineering. I've developed an iPhone game and have been working at Apple for the last three years honing my C, Objective-C, Python, Perl and Bash skills.
I used C++ to implement the tool on which my master's thesis was based. I relied on the Boost libraries and used Boost Spirit to build a ...
I used C++ to implement the tool on which my master's thesis was based. I relied on the Boost libraries and used Boost Spirit to build a Verilog parser and simulator.
I developed an iOS arcade game using Objective-C and use it daily at work. I've leveraged Core Data, developed large class hierarchies, i...
I developed an iOS arcade game using Objective-C and use it daily at work. I've leveraged Core Data, developed large class hierarchies, implemented graph algorithms and exploited the language's dark corners.