
I have extensive experience working with both small and large teams at different companies. I
care deeply about software quality and user experience. I believe my work represents me, and I
don’t allow anything less than ideal to be shipped. At the same time, I’m flexible and understand
that sometimes we need to move faster to reach the market and gain traction from users. This
balance helps me collaborate effectively with all stakeholders and consider everyone’s
concerns.












Served on the Blink rendering engine team for Chrome, specializing in scrolling, input, and
animations APIs/standards. Contribut...
Served on the Blink rendering engine team for Chrome, specializing in scrolling, input, and
animations APIs/standards. Contributed to the implementation of various standards, authored
comprehensive design documents, and resolved bugs to improve engine performance.