Douglas Thompson

Douglas Thompson

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ABOUT ME
Full-stack engineer & Game designer
Full-stack engineer & Game designer

Hello! I'm a software engineering generalist who's produced a few indie games. Teaching is my jam - I'm that weird guy who actively enjoys writing the readmes. Godot, Python, JS or C - hit me up!

London (+01:00)
Joined March 2024
EXPERTISE
4 years experience | 1 endorsement
Self-released Feral Flowers to Steam, Itch.io and Nintendo Switch. Developed the abfi pixel font plugin.
Self-released Feral Flowers to Steam, Itch.io and Nintendo Switch. Developed the abfi pixel font plugin.
9 years experience
Python is my primary choice for development tooling, so I use it all over the place (albeit mainly for internal stuff).
Python is my primary choice for development tooling, so I use it all over the place (albeit mainly for internal stuff).
11 years experience
Svelte (and its Kit) is my front-end web framework of choice. I'm comfortable with Node.js, though I use it less for the back-end nowadays.
Svelte (and its Kit) is my front-end web framework of choice. I'm comfortable with Node.js, though I use it less for the back-end nowadays.
11 years experience
I've put up with HTML & CSS since I was about 11. Happy to style / layout basically anything these days.
I've put up with HTML & CSS since I was about 11. Happy to style / layout basically anything these days.
5 years experience
Before Godot, I wrote games with C and Allegro. If you want to learn C, you're nothing if not brave. I'll do what I can to help :p
Before Godot, I wrote games with C and Allegro. If you want to learn C, you're nothing if not brave. I'll do what I can to help :p

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EMPLOYMENTS
Director
Starriver
2015-10-01-Present
Software consulting & engineering for SMEs, game development & DJing (yes I am serious). This is my limited company.
Software consulting & engineering for SMEs, game development & DJing (yes I am serious). This is my limited company.
Python
C
Node.js
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Python
C
Node.js
Linux
Docker
Godot Engine
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Software engineer
Skyral Group
2022-10-01-2024-02-01
I worked on the Engineering Enablement team doing DevOps / SRE, writing development tooling & documentation.
I worked on the Engineering Enablement team doing DevOps / SRE, writing development tooling & documentation.
Python
Bash
Docker
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Python
Bash
Docker
Google Cloud Platform
Kubernetes
Terraform
Helm
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Senior software engineer
Pirate.com
2019-11-01-2021-12-01
Designed, coded and deployed the backend for an IoT-based music session recording system.
Designed, coded and deployed the backend for an IoT-based music session recording system.
Ruby on Rails
Linux
Docker
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Ruby on Rails
Linux
Docker
Elixir
IoT Devices
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PROJECTS
Feral FlowersView Project
Starriver
2022
A quick-fire, hard-as-nails platformer about hay fever. Released for Steam, Itch.io and Nintendo Switch.
A quick-fire, hard-as-nails platformer about hay fever. Released for Steam, Itch.io and Nintendo Switch.
Bash
Docker
Godot Engine
Bash
Docker
Godot Engine
RAMS
Olive Branch Consultancy / RTA Ltd.
2014
Bespoke events management system written in Ruby on Rails. It's been running for a decade with only the occasional modification required....
Bespoke events management system written in Ruby on Rails. It's been running for a decade with only the occasional modification required. Nice, eh?
Ruby on Rails
Active admin
Sass
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Ruby on Rails
Active admin
Sass
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