Amar Chitimalli

Amar Chitimalli

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ABOUT ME
Architect building multiplayer games and apps that are cross-platform
Architect building multiplayer games and apps that are cross-platform

Experienced in game development/design for more than 15 years. Building casual, social and mobile games across multiple platform & languages for companies like BigFish Games, Zynga, and Microsoft.

Advices various companies in architecting scalable solutions across multiple platform, including iOS, Android, VR|AR, PC, MacOS, Web and more. Passionate about emerging consumer technology like VR/AR and conversational AI through NLP.

Tech Skills:
● Mobile, VR|AR, Unity3d, iOS, Android, Samsung, Gear VR, HTC-Vive, Oculus, Magic Leap
● Game Engines: JMonkey, Cocos2D, ThreeJS, GameMaker, Defold, PixiJS, PlayCanvas, Unity3D, Unreal
● Objective-C, C#, C/C++, AS3, Java, Flex/MXML,HTML5/CSS3, WebGL, ReactNative
● Oracle & SQL ,Ruby on Rails, HTTP/REST , JSON/XML, AWS, Azure PlayFab
● Ad N/W, Social, Identity Mgt, Analytics , Backend integrations, SDK development

Soft Skills:
● Hiring, Leading, managing high performance engineering teams
● Agile, Scrum, Lean and test driven development and methodologies
● Experience working effectively with executives , QA, PM, Art, Design, external teams
● Keen eye for UI/UX, Design , performance and quality of the products
● High volume taxonomy, analytics, AB testing, Localization, Payments

Hindi, Spanish, English
Central Time (US & Canada) (-05:00)
Joined December 2015
EXPERTISE
6 years experience
Build and shipped multiple applications to App Store. GameKit, SpriteKit, ARKit, Game Center, IAP, Subscriptions, Notifications, GPS, Map...
Build and shipped multiple applications to App Store. GameKit, SpriteKit, ARKit, Game Center, IAP, Subscriptions, Notifications, GPS, Maps, Camera and more..
Objective-C
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Objective-C
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6 years experience
UnityUnity for game development
UnityUnity for game development
8 years experience
Experience setting up private, and public repo. Both on the cloud and Enterprise version. Automation with CI/CD pipelines. Tags, Branches...
Experience setting up private, and public repo. Both on the cloud and Enterprise version. Automation with CI/CD pipelines. Tags, Branches, Sub Modules and LFS.
7 years experience
Have been using Unity for various projects in the entertainment, education and enterprise space.
Have been using Unity for various projects in the entertainment, education and enterprise space.
VR (Virtual Reality)Unity for game development
VR (Virtual Reality)Unity for game development
6 years experience
Experience building multiplayer games that are cross platform, using GameCenter, GooglePlay, Nakama, GameSparks, Photon, PlayFab, and UNet.
Experience building multiplayer games that are cross platform, using GameCenter, GooglePlay, Nakama, GameSparks, Photon, PlayFab, and UNet.
PhotonPythonNakama
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PhotonPythonNakamaPlayFabMultiplayerCrossplatfrom
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3 years experience

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EMPLOYMENTS
Consulting CTO
Quoria Foundation
2017-04-01-Present
As a "Chief Technology Advisor", I will be advising and helping Quoria.org with its mission to build: Math4ALL a "Massively Multilingual ...
As a "Chief Technology Advisor", I will be advising and helping Quoria.org with its mission to build: Math4ALL a "Massively Multilingual & Massively Accessible Math Practice Software" Math4ALL (in development) will be a massively multilingual, highly inclusive, research-based, STEM math practice website, app, and computer program. It's designed to help level the academic playing field for the broadest range of students including these populations. You all can participate and support the mission here: ***** https://www.tilt.com/tilts/math4all-the-prototype-version *****
Game
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Game
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Founder - CTO/Architect
FaunaFace, Inc
2015-08-01-Present
At FaunaFace, we are applying technology and the fun of building game to things that matter. At the core we are in the business of bring ...
At FaunaFace, we are applying technology and the fun of building game to things that matter. At the core we are in the business of bring technology and creativity together, and applying it to real world issues. Currently we are in the building for mobile, VR, AR, and using with AI in few areas of building fun. A few of our other titles in works, and that are launched are: - Games Of Suits: Poker [1st prize winner at GDC-Next hackathon 2014] - coming soon - Smash Wars: Drone Racing VR - Launched on Apple, Google and Samsung stores (mobile and VR) - SillySnake.io - Soft launch, coming soon to many more platforms for instant silliness and smiles :) Tower Craft AR (under development) - Is the mobile first AR|VR platform designed for fun and skill mastery, and supports self paced, competitive and collaborative ways to improve the skills. Learn more here: https://sites.google.com/faunaface.com/towercraft
PostgreSQL
Game
Google Cloud Platform
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PostgreSQL
Game
Google Cloud Platform
Unity for game development
iOS
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Principal Engineer - AR/VR
Applied Materials
2018-12-01-2019-09-01
Helped build and deploy a multi user VR/AR simulation and a pipeline for various internal groups, to better train and shared design revie...
Helped build and deploy a multi user VR/AR simulation and a pipeline for various internal groups, to better train and shared design reviews, for complex manufacturing machines in a virtual simulated world.
VR (Virtual Reality)
AR
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VR (Virtual Reality)
AR
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PROJECTS
Math4ALLView Project
Quoria
2017
Build a HTML5 game for in 95 languages for US public schools, to remove English language as a barrier in learning Math in US public schoo...
Build a HTML5 game for in 95 languages for US public schools, to remove English language as a barrier in learning Math in US public schools.
Game
Game Design
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Game
Game Design
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Gabriel RobocallBlockerView Project
2021
Azure
Azure