Amine Rehioui

Amine Rehioui

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Rising Codementor
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ABOUT ME
13+ years of experience in video games including engine, game-play, and tools. Currently invested in real-time web technologies and open sou
13+ years of experience in video games including engine, game-play, and tools. Currently invested in real-time web technologies and open source software.

I have 13 years of programming experience in video game companies like Ubisoft and Ludia, including senior leadership roles.

I'm a well rounded generalist with the capacity to specialize. I've shipped games from concept to polished product both as a developer and as a manager. I've handled a wide variety of challenges, from configuring cloud platforms, to 3D renderers with real-time lighting, to front-end programming.

I excel at the intersection of Art and Technology, with particular experience in content creation tools used by both creative and technical disciplines.

I'm good at breaking down and shipping large projects in small functional chunks, spanning the entire technology stack. I can ship highly readable, maintainable, and optimized code. I get there by favoring functionality first, optimization second, and readability at all times.

Arabic, French, English
Atlantic Time (Canada) (-03:00)
Joined April 2019
EXPERTISE
10 years experience
3 years experience
3 years experience
10 years experience
Architecture, implementation, and optimization of complete Graphic engines, while ensuring optimal integration within game engines.
Architecture, implementation, and optimization of complete Graphic engines, while ensuring optimal integration within game engines.

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SOCIAL PRESENCE
GitHub
spider-engine
Typescript + WebGL = Spider Engine https://spiderengine.io
TypeScript
11
1
starports
C++ code of "Starports: Space Defense" including the engine and tools
C++
3
1
EMPLOYMENTS
Founder, Programmer
Frantic Software
2017-11-01-Present
Creating the Spider Engine (https://spiderengine.io), an online platform for creating and publishing real-time software.
Creating the Spider Engine (https://spiderengine.io), an online platform for creating and publishing real-time software.
Node.js
MongoDB
WebGL
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Node.js
MongoDB
WebGL
TypeScript
React
Google Cloud Platform
JavaScript
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Lead Game Programmer
Ludia
2016-08-01-2017-11-01
Full stack game development for mobile, including engine and tools programming, from architecture to optimization. Visual scripting runt...
Full stack game development for mobile, including engine and tools programming, from architecture to optimization. Visual scripting runtime design and implementation. Planning, support, and supervision. Full production cycle and shipping of What's Your Story on iOS, a popular story-telling video game with high definition 2D graphics. Directed 3 game editors covering all aspects of production, in C#/WPF with C++ interoperability Directed the transition from an in-house engine to Unity.
Android
C#
C++
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Android
C#
C++
WPF (Windows Presentation Foundation)
iOS
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Lead Tools Programmer
Ludia
2014-07-01-2016-07-01
Lead the tools team in the development of a complete suite of in-house game editors.
Lead the tools team in the development of a complete suite of in-house game editors.
C#
C++
WPF (Windows Presentation Foundation)
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C#
C++
WPF (Windows Presentation Foundation)
OpenGL
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PROJECTS
Spider EngineView Project
2019
Real-time software creation and publishing platform.
Real-time software creation and publishing platform.
MongoDB
WebGL
TypeScript
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MongoDB
WebGL
TypeScript
React
Google Cloud Platform
JavaScript
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What's Your Story?™ ft RiverdaleView Project
Ludia
2017
Popular story telling video game on mobile with high definition 2D graphics.
Popular story telling video game on mobile with high definition 2D graphics.
Android
C#
C++
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Android
C#
C++
iOS
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