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RestClient for Unity 🤘

Published Feb 08, 2019
RestClient for Unity 🤘

This HTTP/REST Client is based on Promises to avoid the Callback Hell ☠️ and the Pyramid of doom 💩working with Coroutines in Unity 🎮

Features 🎮

  • Works out of the box 🎉
  • Supports HTTPS/SSL
  • Built on top of UnityWebRequest system
  • Includes JSON serialization with JsonUtility (Other tools are supported!)
  • Get Arrays Supported
  • Default HTTP Methods (GET, POST, PUT, DELETE, HEAD)
  • Generic REQUEST method to create any http request
  • Based on Promises for a better asynchronous programming
  • Handle HTTP exceptions in a better way
  • Retry HTTP requests easily
  • Open Source 🦄

Supported platforms 📱 🖥
The UnityWebRequest system supports most Unity platforms:

  • All versions of the Editor and Standalone players
  • WebGL
  • Mobile platforms: iOS, Android
  • Universal Windows Platform (RSG.Promise_standard.dll is required)
  • PS4 and PSVita
  • XboxOne
  • HoloLens
  • Nintendo Switch

Happy coding 💯
Made with Love ❤

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