Joseph Bieselin

Joseph Bieselin

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ABOUT ME
Full Stack Software Engineer / UX Designer
Full Stack Software Engineer / UX Designer

Engineer with experience in Web Development, VR/AR Development (Unity), and UX Design & Research focused on making Science Fiction into Science Reality.

English
Pacific Time (US & Canada) (-07:00)
Joined March 2018
EXPERTISE
3 years experience
I've been working with JavaScript in an industry setting developing the interactions for financial reports at FactSet. One recent project...
I've been working with JavaScript in an industry setting developing the interactions for financial reports at FactSet. One recent project included a help overlay system which highlighted new features in the report when they were released and helped clients new to the reports analyze its features. My day-to-day tasks mainly involved AngularJS and general front-end web development.
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2 years experience
Most of my C++ experience comes from my work and projects during my time at New York University during my BS & MS degrees. I worked on sm...
Most of my C++ experience comes from my work and projects during my time at New York University during my BS & MS degrees. I worked on small projects in the distributed systems and GPU programming fields. I also worked in Unreal Engine 4 using C++ development for a VR app.
1 year experience
Developed a service at FactSet which was hit monthly by 1+ million clients to improve response times by ~9.2%. This service rendered stat...
Developed a service at FactSet which was hit monthly by 1+ million clients to improve response times by ~9.2%. This service rendered static html pages on the server with Node.js and sent them to the client. Previously, all the data was being processed on the front-end which resulted in sluggish reports.
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3 years experience

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EMPLOYMENTS
Software Engineer
FactSet
2017-07-01-Present
* Implemented a help overlay system that indicates when new features are released and assists 100+ clients in learning how to analyze a f...
* Implemented a help overlay system that indicates when new features are released and assists 100+ clients in learning how to analyze a financial report * Improved developer efficiency and limited bugs produced in live environments by moving to a Webpack build and converting all JavaScript files to TypeScript files * Programmed a redesigned layout for a report based on user feedback that showed approximately 66% of clients were misinterpreting how to analyze at least 20% of the old report
Node.js
Git
Angular
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Node.js
Git
Angular
Unit Testing
GitHub
TypeScript
JavaScript
Webpack
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Augmented Reality Developer
MediVis, Inc
2017-01-01-2017-06-01
* Researched and experimented with new interfaces to improve an experience in augmented reality by adding effects (audio, animation, visu...
* Researched and experimented with new interfaces to improve an experience in augmented reality by adding effects (audio, animation, visual feedback) that could help students learn the 3D human anatomy * Developed lighting enhancements in Unity3D to simplify differentiating between body parts in the AnatomyX application while using the Microsoft HoloLens * Assisted game developers in an implementation of a quiz system that utilized voice recognition and text-based interfaces * Performed qualitative user experience research by user testing 20 people over multiple app iterations which determined difficult to use UI elements and misinterpreted features
Responsive Design
UX/UI Design
AR
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Responsive Design
UX/UI Design
AR
Microsoft hololens
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Computer Engineering Researching & Teaching Assistant
New York University
2015-06-01-2017-05-01
* Led software design on a team of 4 that integrated hardware and software between an FPGA board and a desktop application * Created the ...
* Led software design on a team of 4 that integrated hardware and software between an FPGA board and a desktop application * Created the desktop application using the C++ Qt framework to display internal memory information stored on the FPGA which increased development productivity by 300% * Assisted 30-50 hardware students per semester in Digital Logic and Computer Architecture classes during lab and recitation sessions by analyzing project designs and reviewing homework problems * The semester long design project for Digital Logic was to build a binary/hexadecimal-based math game and this was transferred to a C program to be compiled by a soft microprocessor core to communicate with the desktop application
Hardware
Teaching
Research
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Hardware
Teaching
Research
FPGA
Xilinx
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