Oskar Szulc

Oskar Szulc

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ABOUT ME
Unity developer
Unity developer

Creative front-end developer with 10 years of experience specialised in delivering modern cross-platform applications optimised for mobile and web. Extensive experience in remote-first work in distributed teams. Striving for effective communication and pragmatic, "can-do" attitude.

In my recent work I'm responsible for developing Vue.js based checkout application. I was involved in several initiatives so far: incorporating a new design system based on Tailwind, covering the app with full e2e tests suite based on Cypress, refactoring the application in order to support multiple parallel A/B tests running at all times, building new components to be A/B tested.

Previously I was a lead developer on a number of projects:

  • launching micro-frontend components to extend client's e-commerce platform with complex step-by-step funnels to achieve more streamlined checkout experience, built with Vue.js
  • maintaining and extending Angular SPA that accesses client's CRM through custom Express.js REST Proxy API. Highlight: by implementing Firebase phone authentication we grew the active user base by 250% and made the new auth method the go-to one for 46% of new users.
  • building CI/CD pipelines for majority of the projects - reduced errors in deployment process and ensured smooth delivery
  • building Alexa skill with custom visual layer (Node.js, Jovo SDK)
  • internal tools: QA automation to verify dynamic A/B test experiments (Cypress.io + Vue.js), dashboard extending Asana's cross-project metrics tracking and enabling data visualisation (Vue.js)
Polish, English
Warsaw (+02:00)
Joined September 2017
EXPERTISE
4 years experience
I have experience optimizing games and apps for mobile devices, both from UX and performance perspective. I have a general understanding ...
I have experience optimizing games and apps for mobile devices, both from UX and performance perspective. I have a general understanding of native APIs and in-depth experience with Unity mobile deployment / APIs.
AndroidiOS
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AndroidiOS
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2 years experience
I've worked on a couple of projects involving Unity or WPF for windows app/desktop PC game. Some of them involved Kinect integration with...
I've worked on a couple of projects involving Unity or WPF for windows app/desktop PC game. Some of them involved Kinect integration with early SDKs. I've also worked on a number of custom installer/updater solutions (Unity/.NET and Unity/Go).
4 years experience
4 years experience
5 years experience

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SOCIAL PRESENCE
GitHub
unity-simple-binding
Simple property binding to use with uGUI and other GUI systems in Unity3D.
C#
10
2
EMPLOYMENTS
Unity3D Developer
Adacio
2015-10-01-Present
I'm working on bringing Latice board game (www.latice.com) to mobile and web.
I'm working on bringing Latice board game (www.latice.com) to mobile and web.
Gameplay Programmer
Scarlet City Studios
2016-01-01-2017-01-01
I was part of the team working on online adventure game The Aetherlight (http://theaetherlight.com). My main responsibilities included fe...
I was part of the team working on online adventure game The Aetherlight (http://theaetherlight.com). My main responsibilities included features development (Unity3D) and maintaining custom installer - launcher - autoupdater (.NET, Go) for the main game.
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Unity3D Developer
Caped Koala Studios
2013-12-01-2015-08-01
I was involved in mobile games development and design (iOS and Android) using Unity3D. On a side: PC/ Mac game development. Our games are...
I was involved in mobile games development and design (iOS and Android) using Unity3D. On a side: PC/ Mac game development. Our games are interconnected activities, allowing multiplayer scenarios and maintaining a global avatar. I was a part of the team that shipped following titles: Pora Ora: Leapfrog (App Store: http://itunes.apple.com/app/id944208236) Pora Ora: Spellfire (App Store: http://itunes.apple.com/app/id1014965813) Pora Pal HQ (http://poraora.com/games) The Green Hipster Hotel (App Store: http://itunes.apple.com/app/id1017669349)
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PROJECTS
The AetherlightView Project
2016
I was part of the team working on online adventure game The Aetherlight (http://theaetherlight.com). My main responsibilities included fe...
I was part of the team working on online adventure game The Aetherlight (http://theaetherlight.com). My main responsibilities included features development (Unity3D) and maintaining custom installer - launcher - autoupdater (.NET, Go) for the main game.
Game
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Game
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Pora OraView Project
Caped Koala Studios
2013
I was involved in mobile games development and design (iOS and Android) using Unity3D. On a side: PC/Mac game development. Our games a...
I was involved in mobile games development and design (iOS and Android) using Unity3D. On a side: PC/Mac game development. Our games are interconnected activities, allowing multiplayer scenarios and maintaining a global avatar. I was a part of the team that shipped following titles: Pora Ora: Leapfrog (App Store: http://itunes.apple.com/app/id944208236) Pora Ora: Spellfire (App Store: http://itunes.apple.com/app/id1014965813) Pora Pal HQ (http://poraora.com/games) The Green Hipster Hotel (App Store: http://itunes.apple.com/app/id1017669349)
Game
Desktop Applications
Mobile App Development
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Game
Desktop Applications
Mobile App Development
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