Loren Hickerson

Loren Hickerson

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Rising Codementor
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ABOUT ME

Game and Curriculum Developer with 4 years of teaching, lessons, and application. over 10 years of coding experience. Recognized in internal training videos by the CEO of the company for their stand-out performance. Self-taught and self-driven in work and personal knowledge. Focused on Data Oriented Programming, Object Oriented Programming, and game development and design systems backed by various personal projects dating as far back as 2002s Warcraft 3 modding and RPG Maker.

Mountain Time (US & Canada) (-06:00)
Joined February 2023
EXPERTISE
4 years experience
4 years experience
10 years experience

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SOCIAL PRESENCE
GitHub
RobloxPluginTest
Just a test for roblox plugin
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HTML_Test
JavaScript
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EMPLOYMENTS
Online Private Instructor, Curriculum Developer
iD Tech
2015-06-01-Present
  • Assistant director of a team of 20 at Denver University heading STEM education for kids and teens.
  • Taught courses in Robl...
  • Assistant director of a team of 20 at Denver University heading STEM education for kids and teens.
  • Taught courses in Roblox, Unity, Python, Java and Minecraft.
  • Developed material for an international audience covering industry standard game development software.
  • Brought modern and industry standard practices to the Educational Department
  • Taught over 2000 hours of online classes during pandemic time.
  • Self-governed and independent with great results.
  • Works well in teams, organizing impromptu meetings covering multiple topics with invitations to the instructor base.
  • Developed courses for NYU Tandon and Penn-State University teaching complex Unity mechanics involving VR/AR, UI and General Game Development.
Python
Java
C#
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Python
Java
C#
GitHub
Lua
JavaScript
Game Design
Roblox
Unity
AWS (Amazon Web Services)
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Intern
Serenity Forge
2019-10-01-2020-03-01

Worked in Unity on professional titles built in the studio for multiple platforms. Handled sensitive NDA covered work. Communicated wi...

Worked in Unity on professional titles built in the studio for multiple platforms. Handled sensitive NDA covered work. Communicated with various team members on different levels both in-office and remote. Participated in community culture building events. Utilized various tools for inhouse development in Unity, including repositories and house-made plugins.

Titles include: Neversong, Half Past Fate, and Land of Screens.

Left due to a large influx of clients in my Remote Instruction job due to the pandemic.

Unity
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Unity
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PROJECTS
iD Tech Roblox PluginView Project
2022
Developed an external plugin for Roblox using HTTP Services and AWS in order to allow students to easily insert and apply scripts, code a...
Developed an external plugin for Roblox using HTTP Services and AWS in order to allow students to easily insert and apply scripts, code and models to their projects that accompany guided instruction.
Roblox
AWS (Amazon Web Services)
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Roblox
AWS (Amazon Web Services)
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Terrain Edit Tools
2022
Developed an internal, personal use Plugin that can paint models of different variance onto terrain and parts using Raycasting. Current H...
Developed an internal, personal use Plugin that can paint models of different variance onto terrain and parts using Raycasting. Current Hurdle: Properly resizing each part in a model with proper offset and variance that doesn't contort the model.
Roblox
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Roblox
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