Filip Besednik

Filip Besednik

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Rising Codementor
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ABOUT ME

As of writing I have about 5 years of professional experience working as a Software Engineer on business applications and games in 2D and 3D. In addition to that I havbe worked on a lot of personal projects.

I am self-motivated, disciplined and get along with others great. I never get discouraged by challenging situations but I also don't just bang my head against the wall endlessly, I know when to ask for help.

In my spare time and for fun I pretty much just work on a side project or spend time with my family and I especially love winning against my wife in board games.

Please do note that I love to learn and whatever is needed for the job but is not currently in my toolset I will gladly learn and apply in record time!

Zagreb (+02:00)
Joined May 2020
EXPERTISE
5 years experience
5 years experience
5 years experience

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SOCIAL PRESENCE
GitHub
godot_game_menu
GDScript
1
1
2idiots
2idiots
GDScript
0
0
EMPLOYMENTS
Senior Game Tools developer
Toon Boom Animation
2023-08-01-Present

I mainly work on developing a new plugin as well as maintain an old one in Godot 4. Plugins are used as an addition to the software pr...

I mainly work on developing a new plugin as well as maintain an old one in Godot 4. Plugins are used as an addition to the software product company is developing that incorporates Godot engine into it's use case.

Godot Engine
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Godot Engine
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Senior Gameplay Engineer
Realm
2021-08-01-2023-07-01

Worked as a gameplay engineer in godot engine on a 3D cross-platform live-service game utilizing blockchain technology. I covered wide...

Worked as a gameplay engineer in godot engine on a 3D cross-platform live-service game utilizing blockchain technology. I covered wide arrange of tasks from maintaining current features, adding character animations, implementing UI to implementing full on gamemodes and worked closely with the game lead.

Couple of the things I worked on and would like to highlight:

-implemented alone and helped to design the racing system for the game which included car racing, obstacle racing and hoverboard racing

-implemented alone an automated benchmarking system which would by running a single python script, export the application for mobile, upload it to browserstack, run it on assigned devices and write the data to google sheets for review

-implemented a lot of visual effects using shaders

-implemented WWise audio

Python
Android
GitHub
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Python
Android
GitHub
Lua
Web3
Godot Engine
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Software developer
ConceptSauce
2019-03-01-2021-08-01

Worked as a software engineer in godot engine on a business application simulating shopping experiences to be used in surveys.

A...

Worked as a software engineer in godot engine on a business application simulating shopping experiences to be used in surveys.

Along side this role I also worked on backend ocasionally in python and kafka when help was needed.

As part of this working experience I had to implement new UI, design and implement a framework for interacting with the API inside Godot and adding/designing a lot of features to improve the usability of the application.

Python
GitLab
Postman
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Python
GitLab
Postman
Godot Engine
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PROJECTS
OICAR
2020
Along with two colleagues I worked on a project for renting out your personal vehicle to other people or to rent someone elses vehicle. E...
Along with two colleagues I worked on a project for renting out your personal vehicle to other people or to rent someone elses vehicle. Even though this was our project as a part of a class, we were later selected to participate in the Algebra Startup Incubator where we developed the project further. My responsibilities included creating and managing the database in microsoft sql server management studio and creating and managing REST API using C# and Visual Studio
C#
SQL
MySQL
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C#
SQL
MySQL
RESTful API
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Remote Trainer
2020
For my final thesis I created an application called remote trainer for communicating and handling training sessions remotly between ntrai...
For my final thesis I created an application called remote trainer for communicating and handling training sessions remotly between ntrainers and clients. I created the frontend in Android Studio using Java. Rest Api in C# and Visual Studio. Database in microsoft sql server management studio
C#
MySQL
Visual Studio
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C#
MySQL
Visual Studio
Android Studio
RESTful API
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