Dennis Dellemann

Dennis Dellemann

Mentor
Rising Codementor
US$0.00
For every 15 mins
ABOUT ME

Experienced Animation Lead with 10+ years of experience in animation, rigging, and game development. Proven success in leading animation teams, developing creative concepts, and delivering projects on time and within budget.

Dutch, English
Amsterdam (+02:00)
Joined October 2023
EXPERTISE
8 years experience
10 years experience
2 years experience
8 years experience
7 years experience
10 years experience
2 years experience

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EMPLOYMENTS
Animation Lead
Infinity Labs Breda
2019-01-01-Present

Leading a team of animators and riggers to create a VR action game using the latest tech in Unreal Engine 5. Created efficient pipelin...

Leading a team of animators and riggers to create a VR action game using the latest tech in Unreal Engine 5. Created efficient pipelines and workflows that allow the animation team to be productive from early on in the project. Aiding the design team in perfecting user experience by improving the animation on UI, effects, and anything else that can move. Collaborating with other leads, game director, and creative director to ensure clear goals across the team. Developed animation systems for all characters by collaborating with animators, designers, modelers, and programmers.

Git
Animation
Project management
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Git
Animation
Project management
Jira
Perforce
Maya
Unreal Engine 4
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Unreal Developer / Animator
Freelance
2015-01-01-Present

Collaborated with numerous clients on all kinds of projects. Created full projects in Unreal Engine with topics such as VR experiences...

Collaborated with numerous clients on all kinds of projects. Created full projects in Unreal Engine with topics such as VR experiences/games and software visualization. Assisting larger teams in creating specific features. Helping out clients with hand-key animation and motion capture cleanup.

Animation
Maya
Unreal Engine 4
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Animation
Maya
Unreal Engine 4
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Indie Game Developer
Emissive Games Breda Netherlands
2016-01-01-2019-01-01

Developed 50% of the networked gameplay systems and mechanics. Created the AI behaviors for all 3 character types. Created all rigs, a...

Developed 50% of the networked gameplay systems and mechanics. Created the AI behaviors for all 3 character types. Created all rigs, animations, and animation logic. Created all particle effects and modeled 1 of the characters. Project & team management using agile methods.

Animation
Game Design
Maya
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Animation
Game Design
Maya
Unreal Engine 4
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