My core philosophy is doing what I can to help the world become a better, more collaborative and prosperous place. I'm a programmer with a creative mindset who listens to, and shares wisdom with others as it's my personal interest to help those around me succeed. I love creating gameplay netcode and have years of experience working with Unreal Engine 4/5 C++, Ruby on Rails, C#, .NET, PHP, JS, HTML/CSS, Docker, MongoDB, and SQL databases. Lately I've been self learning NodeJs, Rust, Crystal Lang, and C.
I have worked on projects for non-profits, local businesses, and a startup. Outside of that, I'm the lead programmer for a passion project building a high precision, fast-paced, multiplayer video game with a small, core team of experts, named Brutal Grounds.
When developing, scalability and maintainability are my top priorities. My end goal is a happier, more productive team and the best possible experience for the end user. To this end, an effective method I've learned and enjoy is to conduct deep research on frameworks, engines and services. I get a better understanding of their inner workings, and I bring this knowledge to the team to assist in making sound judgements during planning and development.