How to Set Up a Three.js Scene with Huge Potential

About the talk

Three.js is a JavaScript library for creating animated 3D graphics. In this talk, we will cover the most important fundamentals in Three.js, and how to successfully set up a scene with interesting objects. Afterwards, we’ll preview some intermediate and advanced topics to make the scene more interactive and visually unique.

This talk will cover

  • Setting up a simple Three.js boilerplate with minimal friction
  • The concepts of a scene graph to render a 3D world
  • Fundamentals of Three.js - geometries, materials, meshes, cameras, lights, and other objects
  • Previews of advanced concepts like shaders, post-processing, and more
Web Development

About the speaker

Joe Alves

Joe is a web developer with over a decade of professional software experience. Joe specializes in 3D web products and has released several games built with Javascript. He also has four years of bootcamp teaching and lecturing experience.

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Discussion 

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