Top Unity3d Developers of June 2017
Being a software developer is more than just learning to program in a computer language. I have been a developer for nearly two decades. I have designed several larger web sites from concept to deployment, some high-profile projects. I have served as a Lead Developer or Senior Developer for many years, mentoring other developers and encouraging them to use the latest technologies and best practices. I focus on teaching patterns and reusable methods for designing applications, and reinforcing the need to stay current as new technologies are released. I can give advice on how to focus your learning efforts to target specific types of development positions, and interviewing advice for finding a position within a software company. I have programmed in C++ for about 10 years prior to using C# and focused on web technologies, which I have now been doing for another 10 years. While I have primarily been using jQuery / Microsoft .NET / C# and have a background in C++, I have also utilized VB and VB.NET, touched on PHP/MySQL from time to time, and worked with the Microsoft SQL Server/Express/CE products for 10+ years. One of my most recent projects has been building a Unity 3D game, which is now on Steam Greenlight. Domain Driven Design is a basis for each of my projects' structure, and I reinforce the need to use best practices when coding. I can also explain SCRUM, which is used by many companies for handling team project management. If your final senior project is a "Concept to POC" type of project where the Proof of Concept is the working software required for a grade, then I will also teach you to use Balsamiq to wireframe your ideas before we begin developing any code. I can help you document the Project Scope, Functional Specs, create Design Documents, and build the presentation for your senior college project. We can build completely usable projects in a short time, both the user interface and the server components as needed. My focuses are HTML5 / CSS3, jQuery, Object Relational Mapping (ORM), C#, Microsoft .NET, Web Services (web api) and SQL Express.
Fullstack Web Craftsman
Passionate about learning, adapting and using new tools, in order to solve the problems of oneself and the others. Focused on web.
Software Architect with experience in building cutting-edge AR, VR, mobile & web solutions
* 6+ years of experience in developing native iOS apps using Objective-C and Swift * 2+ years of experience in developing hybrid apps using Ionic framework * Expert in rapid API development using Node.js * Very passionate about game development using the Unity engine * Successfully delivered multiple Microsoft HoloLens apps, developed using the Unity engine * Hands-on experience with Google Tango * Unity Asset Store publisher * Multiple apps & games released on the App Store and Play Store
Owner and Developer at InfiniteInternet.ca
PHP and LAMP based backend developer and senior software systems engineer. Guru of frontend MVC and state logic environments a la Angular.js, Backbone.js, and FaceBook react.js Also, can be available for help with Node.js, Ruby on Rails or Django / Python based web applications.
Full-Stack Web Developer
Passionate Software Engineer
I am a technology-loving geek. I love problem solving and programming. I have been programming for over 5 years and have experience in many fields including web, mobile, game development and also data science and finally virtual reality and augmented reality applications.
Proof you don't need to be a super genius to write great software.
Super geniuses are great because they can hold lots of things in their heads and understand vast concepts all at once. The rest of us have to make do with much less. Software needn't require monstrous intelligence to master. I have learned many things that help reduce the complexity of code and enlisting the computer to help you catch mistakes before your users do. I have prior experience as a one on one tutor and as a teacher for a class. I've put together MMO servers for a game studio to creating code that writes itself. I also help other engineers believe in themselves as technical experts and help pull them out of the traps of their biases.
Virtual Reality, Unity & Product Design 💫
*** My last works are protected by NDAs. Please reach out to access my full portfolio *** I am helping brands and companies starting VR pilot programs, building their first VR experiences and setting up their own in-house VR team. I worked for the last 2 years for MoPub, a mobile monetisation startup acquired by Twitter, as EMEA Technical Lead. I managed the technical implementation of projects with partners such as Ubisoft, King (Candy Crush), and the product design of our Unity SDK. I am an autodidact Unity developer & designer. I built one of the first AR apps in 2014 (Find.it) and a VR mobile game (MidnightSky VR) to explore the power of VR to increase empathy. I am available today to work with you to design and develop powerful VR experiences.
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