Top Unity Developers of May 2017
Being a software developer is more than just learning to program in a computer language. I have been a developer for nearly two decades. I have designed several larger web sites from concept to deployment, some high-profile projects. I have served as a Lead Developer or Senior Developer for many years, mentoring other developers and encouraging them to use the latest technologies and best practices. I focus on teaching patterns and reusable methods for designing applications, and reinforcing the need to stay current as new technologies are released. I can give advice on how to focus your learning efforts to target specific types of development positions, and interviewing advice for finding a position within a software company. I have programmed in C++ for about 10 years prior to using C# and focused on web technologies, which I have now been doing for another 10 years. While I have primarily been using jQuery / Microsoft .NET / C# and have a background in C++, I have also utilized VB and VB.NET, touched on PHP/MySQL from time to time, and worked with the Microsoft SQL Server/Express/CE products for 10+ years. One of my most recent projects has been building a Unity 3D game, which is now on Steam Greenlight. Domain Driven Design is a basis for each of my projects' structure, and I reinforce the need to use best practices when coding. I can also explain SCRUM, which is used by many companies for handling team project management. If your final senior project is a "Concept to POC" type of project where the Proof of Concept is the working software required for a grade, then I will also teach you to use Balsamiq to wireframe your ideas before we begin developing any code. I can help you document the Project Scope, Functional Specs, create Design Documents, and build the presentation for your senior college project. We can build completely usable projects in a short time, both the user interface and the server components as needed. My focuses are HTML5 / CSS3, jQuery, Object Relational Mapping (ORM), C#, Microsoft .NET, Web Services (web api) and SQL Express.
Software Architect with experience in building cutting-edge AR, VR, mobile & web solutions
* 6+ years of experience in developing native iOS apps using Objective-C and Swift * 2+ years of experience in developing hybrid apps using Ionic framework * Expert in rapid API development using Node.js * Very passionate about game development using the Unity engine * Successfully delivered multiple Microsoft HoloLens apps, developed using the Unity engine * Hands-on experience with Google Tango * Unity Asset Store publisher * Multiple apps & games released on the App Store and Play Store
Owner and Developer at InfiniteInternet.ca
PHP and LAMP based backend developer and senior software systems engineer. Guru of frontend MVC and state logic environments a la Angular.js, Backbone.js, and FaceBook react.js Also, can be available for help with Node.js, Ruby on Rails or Django / Python based web applications.
Full-Stack Web Developer
Passionate Software Engineer
I am a technology-loving geek. I love problem solving and programming. I have been programming for over 5 years and have experience in many fields including web, mobile, game development and also data science and finally virtual reality and augmented reality applications.
I am a software engineer with interests in Scientific Computing, Simulations, Embedded Systems, Distributed Systems, AI and Machine Learning, and Game Development. I'm passionate about inventing new tools and solutions, and more importantly helping people along the way in doing so. Over the past years I've worked on projects in domains such as desktop applications, web applications, embedded systems. Currently I am involved in projects related to machine learning and AI agents.
I have been a developer for over 25 years and have been a mobile developer for close to 8 of those years. During that time, I've developed over 80 iOS apps, around 10 macOS apps, and a few Android apps too - some were personal apps while close to half of that were apps for various clients. I’ve also been a technical editor, final pass editor, and finally, for a brief period, the editor-in-chief at raywenderlich.com, the popular online site devoted to mobile and game development. I did a lot of work on their tutorials and so know a little bit about helping people to understand a topic :) I try to help people understand developing for a given language and try to show you why you should do something a certain way. Along the way, I also try to provide little tips and tricks which make your work in a particular development environment (like Xcode) much easier. And I have no problems at all with questions - the more questions you have, the more you'll learn and I'll answer any (and every) question you may have! I also tend to be very good at debugging code issues - even if the issue is in code written by others. I can dive into somebody else's code and quickly find the root cause of a bug. So, if you are stuck on a bug which has stumped you for several hours, I believe I can help. Since I'm just starting on CodeMentor, I have set my rate at a value considerably lower than my normal rate as a developer. I believe this is the best way to get started since you don't know what I'm capable of and I have no idea what you expect. But I hope you'll see the value of my contributions as we work together :)
Senior Software Engineer
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