I'm working on bringing Latice board game (www.latice.com) to mobile and web.
I was part of the team working on online adventure game The Aetherlight...
I was involved in mobile games development and design (iOS and Android) using Unity3D. On a side:...
I was part of the team working on online adventure game The Aetherlight (http://theaetherlight.com). My main responsibilities included features development (Unity3D) and maintaining custom installer - launcher - autoupdater (.NET, Go) for the main game.
I was involved in mobile games development and design (iOS and Android) using Unity3D. On a side: PC/Mac game development. Our games are interconnected activities, allowing multiplayer scenarios and maintaining a global avatar. I was a part of the team that shipped following titles: Pora Ora: Leapfrog (App Store: http://itunes.apple.com/app/id944208236) Pora Ora: Spellfire (App Store: http://itunes.apple.com/app/id1014965813) Pora Pal HQ (http://poraora.com/games) The Green Hipster Hotel (App Store: http://itunes.apple.com/app/id1017669349)
Labify: Virtual Chemistry Lab
Labify is a virtual lab, where students can practice chemical experiments in safe and reusable environment. Made to use with Kinect.
Mobile development4 years experience
I have experience optimizing games and apps for mobile devices, both from UX and performance perspective. I have a general understanding of native APIs and in-depth...
Desktop application2 years experience
I've worked on a couple of projects involving Unity or WPF for windows app/desktop PC game. Some of them involved Kinect integration with early SDKs. I've also worked...