Software design18 years experience
Expert-level full stack software experience working on projects ranging from low-level performance-critical platform code such as Microsoft Xbox and Kinect to...
Mobile6 years experience
Developed over a dozen mobile apps and games for the Apple App Store, Google Play Store, and Windows Phone Marketplace, including #1 ranked iOS app, Hatch (Nov 2013)....
Servers10 years experience
Worked on Xbox LIVE, one of the world's largest cloud services supporting over 3 million concurrent users at the time. Also worked on various other server projects,...
LANGUAGE AND TIMEZONE
Simple Physics for Game Programming: Circular Collisions & Movement (Part 1 of 2)
How can I program Mario to jump on an enemy or a car to bounce off of another car? This tutorial will show you how, using the simple physics simulations to handle collision detection (if an object has collided with another) and the response (how it should bounce).