Top Senior Physics Developers - Dec 2017

WordPress Core Contributer - Full Stack Expert - PHP|MySQL|JS|jQuery|OOP

Currently David is available only for live sessions (not offline work) - pre-scheduled after 5PM Central Time and weekends. Please select "Message David" - "Schedule Session" to schedule a session. David has been a software engineer since 1986. He is a full stack web developer with a wide range of experience. He is *very* good at figuring out solutions that stump engineers with less experience. David has been a Web Engineer at 10 Up, where he had the honor of working with a world class WordPress development team. With the release of WordPress 4.5 he is proud to add "WordPress core Contributor" to his list of accomplishments. David has been the chief software architect and CTO of 3B Alliance, an SaaS provider focusing on eCommerce and business to business solutions. In this role he implemented complex payment processing in a distributed environment. David has over 30 years of Software Engineering and IT experience. Involved in internet development since 1994, David has worked as the Director of IT and Software Engineering for an International Insurance Company and the Chief of South Eastern Operations for an International IT Consulting Firm. His professional writing has been published by Sitepoint, DICE, Microsoft, C/C++ User's Journal, PC Techniques and John Wiley & Sons. He has served as an expert witness in Federal court in a software copyright infringement case. He has worked as a consultant for Fortune 500 companies in the manufacturing and financial industries. As an Artificial Intelligence and Physics Simulation Programmer for a major game developer his credits include NFL Full Contact Football, Indy Racing, Jeff Gordon XS Racing and Centipede 3D. Specialties: WordPress, HTML 5, CSS, JavaScript, Web Development, Software Design, Technical Writing, PHP, mySQL, C++, Application Security, eCommerce, API Based Programming, Game Development.

There are no stupid questions. Coding most of my life. I love it when the UX has computers serving people, not the other way around.

My primary motivation is to be useful, usually by getting computers to do what they're good at: the tedious stuff. When we do this as much as is reasonable to implement, we leave us humans more time to enjoy life. I got my real start in software development by proving myself doing exactly that: I took a very boring and error-prone business process, and automated most of it away, leaving a UI that even the most computer-averse users found intuitive. The direct and side benefits of this system are still felt at that business, 13 years later. Freelancer and @toptal talent; open to remote jobs. Tweet me at https://twitter.com/codingthat

Core Developer of Open Source Project: P2PSP and participated in Google Summer of Code.

I Worked at Google Summer of Code 2015 with P2PSP as my mentoring organisation. i am also a participant of Microsoft Hackathon Code.fun.do 2016 I have mentored students from different branches in my institute. I helped organizing programming workshops and mentored students to learn python ,java, Android Development,Unity game engine APi, how to build scalable softwares using different frameworks.how to administer backend servers, how to contribute to open source with git and github and most importantly how to write efficient, readable and extensible code.

Full stack web developer / Senior Java developer

I am an experienced developer (and mathematician) with almost a decade in the field across many languages, primarily in full stack development for web applications. My specialties are debugging, software design and optimization.

Experienced developer with wide expertise. Teaching and mentoring experience.

I have a broad expertise in software development, from embedded programming, to full stack Javascript web applications. I have built several products from scratch over the past few years as a team lead and startup founder. This includes realtime components to web applications. I have a strong knowledge of functional programming, and Lisp-family languages, with an appreciation for functional design of applications. I founded and organise a Programmer's Study group, and we have studied Machine Learning in the past, and I would be comfortable teaching the principles of Machine Learning. You can find the code we created at the study group online here: https://github.com/CambridgeProgrammerStudyGroup/machine-learning I have taught game development programming (including for university accreditation) through online courses, and am very comfortable with the Unity engine, I can help complete beginners get started, review intermediate programmer's code and project, or contribute to a professional effort with Unity and C# (and other languages on the same platform). My background includes teaching programming online and mentoring both in-person and online. I am currently responsible for a long term apprenticeship, where I am taking someone with no software experience and helping them become a software developer. My weakest knowledge area is relational databases. I'd love to hear about what you need help with, so don't hesitate to get in touch. I'm in the GMT timezone, but can arrange to speak to you no matter where you are.

I'm a professional game developer with years of experience in Unity3D. Recently my embedded development and hardware design hobby is becoming my day job. I love hard problems that IT can solve and my knowledge is mostly wide, but deep in some aspects.

Computational physicist

I am passionate about using computational techniques to solve problems and helping others to do the same. Contact me and we'll see how we can get your problem solved! I am a former academic with a background in Astrophysics, Geophysics, and science communication and have served as a computational physicist for The University of Western Australia and Woodside Energy. I regularly engage with both industry and academia in consulting and scientific software development roles.

Software Engineer with a Physics background

Experienced C++ and DirectX developer, specializing in graphics and simulations.

Senior Full-stack Developer & Project Manager

I am 6-years experienced Full-stack developer with over 13-years of programming background and excellent analytical and math skills. At front-end side I can make from dynamic html websites (HTML5, CSS3, Less, jQuery, AJAX) to SPA projects (AngularJS, React+Redux, VueJS), JSON, XML, at back-end side I experienced in NodeJS (Express, MongoDB, Pug, Socket.IO, Gulp), PHP (CakePHP, Laravel), Ruby on Rails, Python, C++, Matlab and Java. I can show a deep knowledge of ES5 and ES6, Design Patterns, OOP principles. I worked with MySQL, MongoDB, PostgreSQL. I use TDD whenever is possible, Git for version control. I experienced like Windows and Linux user. And I’d like to join an ambitious startup to create something worthwhile. I'm looking for interesting and challenging project to where I will invest my whole experience for launch and get nice results. International projects or serious enterprise would be great. Startups are welcome!

Expert in 3D maths, physics simulation, game technologies, VR interaction, C++ optimization, threading, C# architecture & Unity

C++ engineer specializing in 3D math, geometric modeling, real-time physics simulation, collision detection. Earned M.Sc.Eng. in Computer Science, specializing in Design of CAD/CAM systems, at Warsaw University of Technology. For over 8 years, prototyped and developed core technologies for Havok, a leading provider of game solutions. “Havok has been a great experience, where I’ve learned a lot about down-to-hardware details of developing middleware that runs efficiently on today's gaming platforms. It has been an experience with continuous product development, where code quality and performance are the top priorities. And it has been an experience of proactive customer support, focused on strong relation building, meeting individual needs, and managing long-term development risks.” “Leap Motion has been an amazing dive into a fast-iteration environment, where I’ve learned to work with real-world sensor data, focused on the feel of user’s & developer’s experience, and extended multiple game engines with our technology. It’s been a unique experience with a family-like atmosphere at the office, and a team representing a wide spectrum of mathematical and hardware & software engineering specializations, and inspiring care for our developer community.”

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