Top Senior Google cardboard sdk Developers - Dec 2017
Virtual Reality, Unity & Product Design 💫
*** My last works are protected by NDAs. Please reach out to access my full portfolio *** I am helping brands and companies starting VR pilot programs, building their first VR experiences and setting up their own in-house VR team. I worked for the last 2 years for MoPub, a mobile monetisation startup acquired by Twitter, as EMEA Technical Lead. I managed the technical implementation of projects with partners such as Ubisoft, King (Candy Crush), and the product design of our Unity SDK. I am an autodidact Unity developer & designer. I built one of the first AR apps in 2014 (Find.it) and a VR mobile game (MidnightSky VR) to explore the power of VR to increase empathy. I am available today to work with you to design and develop powerful VR experiences.
A results-driven, goal-focused, and analytical Software Engineer who can think out of the box.
Proficient in design and development of mobile games and AR/VR apps for Android and iPhone using Unity3D. Lead entire game pipeline right from the concept art to release and post release updates. Skilled in developing and analyzing requirements specifications, user documentation, agile development methodology to continuously develop and integrate modules and deployment, and with specific architectural systems research. Good hands on with Virtual Reality, and Augmented Reality for google card-board, Oculus Rift, Vuforia and Android Tango. Trained, enthusiast and skilled at applying, enhancing the current technical expertise. Eager to meet challenges and quickly assimilate latest technologies, skills, concepts and ideas. Skills: Unity3D, Oculus Rift, Vuforia, Android Tango, Shader Programming, Visual Studio, Android Studio, Game Design, Game Level Design. Interested to work in Virtual Reality, Augmented Reality and Game Development.
Consultant at Virtual360Reality.com
Lionel is a budding Creative Technologist with over 18 years of media experience - before he achieved distinction in his postgraduate research studies at Middlesex University in London. In between hackathons in which he won 3 in 2015, dabbling with microcontrollers, creating from 3D Printers, building sites and apps, augmenting reality and also virtually - he's now looking forwards to pursue a career in simply using technology creatively.. 2015 also marks his 12th year as a media trainer - lecturer - facilitator and mentor. His core skills in tech startups are - ideas generation, project and product management and innovation.
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