Top Senior Cython Developers - Dec 2017
PhD, former university instructor and software engineer with 20 years of software development experience in MATLAB, Python, Java, C, and C++. Image Processing and Machine Learning are part of my all-balanced diet. Students get a 33% discount!
- Ph.D. (2013) - Electrical & Computer Engineering, Ryerson University, Toronto, Ontario, Canada: http://www.ee.ryerson.ca/ - Licensed Professional Engineer (P.Eng.) - Province of Ontario, Canada: http://www.peo.on.ca - Currently a CodementorX developer: https://hire.codementor.io/ - Former Vanier Canada Graduate Scholar (2010-2013): http://www.vanier.gc.ca/en/home-accueil.html - Currently an Advanced Computer Vision Engineer at Zebra Technologies: http://www.zebra.com - Was an instructor in various Electrical & Computer Engineering courses at Ryerson University: http://www.ratemyprofessors.com/ShowRatings.jsp?tid=1558334 - Research focus: Computer Vision, Image Processing, Machine Learning, Numerical Methods and Optimization: http://scholar.google.ca/citations?user=5piX29gAAAAJ&hl=en - 20 years of software development experience in MATLAB, Python, Java, C and C++: http://ca.linkedin.com/in/rayryeng
Apache Taverna Committer at The Apache Software Foundation
I am an open source evangelist and a passionate product enthusiast and believe in writing generic code, It's fun writing generic code once and then using functionality without doing anything. I have good experience in writing an android application in MVP architecture and believe in writing clean code. I Interned in Summer, 2016 under Apache Taverna (incubating) and open source contributor at Mifos Initiative. Now, I am committer in Apache Taverna (incubating).
Astrophysicist and coder
I'm a master student in physics and have more than 15 years of experience with coding in various programming languages, mainly on GNU/Linux. I also have administered small scale mixed Linux and Windows networks. My current interest are in simulation methods for astrophysics.
Indie game developer. Physicist by education.
I studied physics at the University of Heidelberg, graduating with a Master's degree. I specialized in computational astrophysics and have worked on exoplanet detection, statistical modelling of observational data and numerical simulations of planet formation throughout my studies. As a programmer, I am mostly self-taught. I have been doing video game and web programming for about ten years (not professionally though). I have recently picked up video game development more seriously as an independent developer.
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