Christian Eichelmann, Cinder programmer and consultantView Profile
Christian Eichelmann
Freelance Cinder developer in Rastatt, Germany

Full Metal Ops guy with coding affinity, practising and evangelizing hate driven development.

Mainly experienced in system engineering and IT architecture I became a Python evangelist over time and created some great software projects with my colleagues over the years and over many companies. I have very high-quality standards for myself and only sleep well when I know that I have done my best. And I usually sleep like a baby. Since DevOps and Infrastructure as Code, developers need more and more operation skills and vice versa. Feeling at home in both areas I can also contribute to both, especially with my experience in setting up company-wide continuous deployment pipelines.
Ehsan Rezaie, Cinder freelance coderView Profile
Ehsan Rezaie
Freelance Cinder developer in Vancouver, Canada

Developer with over 15 years of professional experience in various technologies.

Developer with over 15 years experience building software in various industries, most recently focused on iOS apps and creative applications using Swift and C++. I have a strong computer science background with emphasis on software architecture and user interfaces. I have worked in aerospace (including a contract for NASA), telecommunications (Nokia), video games (Capcom, Ubisoft) and social-network startups. Most recently I am working on freelance projects and pursuing my interest in blockchain technology and cryptocurrencies.
Ehsan Rezaie, Cinder freelance coderView Profile
Ehsan Rezaie
Freelance Cinder developer in New York, United States


Software developer with over 15 years experience, with focus on iOS and creative coding in the past 5. Also interested in VR, blockchain and learning new things. Specialties: Swift, Objective-C, C++, iOS, watchOS, OpenGL, UI/UX, cinder/openFrameworks, creative and interactive applications, game development.
Alex Rozgo, Cinder freelance developerView Profile
Alex Rozgo
Freelance Cinder developer in Santa Tecla, El Salvador

Dynamical Systems Engineer

Ex-LucasArts engineer for Star Wars The Force Unleashed. I design and develop interactive dynamical systems, and all the infrastructure to support them. Games, simulations, physics engines, and their distributed realtime backends. I focus on algorithmically generated content, animations and rules; and graphics rendering. I also enjoy doing simple indie games from time to time.

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